Kod:
// * yazan: Chernobel --- uoscripts.net
// * son güncelleme: 22:38 08.12.2006
// Emulator uyumu : Sphere 55r - 56b - 57 - +
[function skilldusur]
sdialog d_skilldusur
[dialog d_skilldusur]
0,0
resizepic 50 50 3600 550 470
resizepic 65 65 9350 520 440
var.y 80
for 0 20
button 80 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 103 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
var.y 80
for 21 41
button 250 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 273 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
var.y 80
for 42 49
button 420 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 443 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
dhtmlgump 420 300 150 40 0 0 Her dusurmede 0.1 skill duser.
[dialog d_skilldusur button]
on 1 50
var.argn <argn> -1
if (<<serv.skill.<eval <var.argn>>.name>> > 0.9)
try src.<serv.skill.<eval <var.argn>>.name> <<serv.skill.<eval <var.argn>>.name>> - 0.1
src.sysmessage @0481 <serv.skill.<eval <var.argn>>.name> skilliniz 0.1 dusuruldu
elif (<<serv.skill.<eval <var.argn>>.name>> > 0)
try src.<serv.skill.<eval <var.argn>>.name> 0
src.sysmessage @0481 <serv.skill.<eval <var.argn>>.name> skilliniz 0'landi
else
src.sysmessage @021 Zaten skilliniz sifir
endif
sdialog d_skilldusur
[eof]
// * son güncelleme: 22:38 08.12.2006
// Emulator uyumu : Sphere 55r - 56b - 57 - +
[function skilldusur]
sdialog d_skilldusur
[dialog d_skilldusur]
0,0
resizepic 50 50 3600 550 470
resizepic 65 65 9350 520 440
var.y 80
for 0 20
button 80 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 103 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
var.y 80
for 21 41
button 250 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 273 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
var.y 80
for 42 49
button 420 <eval <var.y>> 210 211 1 0 <eval <local._for>+1>
dhtmlgump 443 <eval <var.y>> 150 20 0 0 <serv.skill.<eval <local._for>>.name> <<serv.skill.<eval <local._for>>.name>>
var.y +=20
endfor
dhtmlgump 420 300 150 40 0 0 Her dusurmede 0.1 skill duser.
[dialog d_skilldusur button]
on 1 50
var.argn <argn> -1
if (<<serv.skill.<eval <var.argn>>.name>> > 0.9)
try src.<serv.skill.<eval <var.argn>>.name> <<serv.skill.<eval <var.argn>>.name>> - 0.1
src.sysmessage @0481 <serv.skill.<eval <var.argn>>.name> skilliniz 0.1 dusuruldu
elif (<<serv.skill.<eval <var.argn>>.name>> > 0)
try src.<serv.skill.<eval <var.argn>>.name> 0
src.sysmessage @0481 <serv.skill.<eval <var.argn>>.name> skilliniz 0'landi
else
src.sysmessage @021 Zaten skilliniz sifir
endif
sdialog d_skilldusur
[eof]
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