Kod:
using System;
using Server;
using Server.Gumps;
using Server.Network;
using System.Collections;
using Server.Mobiles;
using Server.Accounting;
namespace Server.Gumps
{
public class CharSearchGump : Gump
{
public static void Initialize()
{
Commands.Register( "CS", AccessLevel.Administrator, new
CommandEventHandler( CharSearch_OnCommand ) );
Commands.Register( "CharSearch", AccessLevel.Administrator, new
CommandEventHandler( CharSearch_OnCommand ) );
}
[Usage( "CharSearch" )]
[Aliases( "CS" )]
[Description( "Searches all chars and returns a list of Chars and Accounts." )]
private static void CharSearch_OnCommand( CommandEventArgs e )
{
if ( e.Mobile.HasGump( typeof( CharSearchGumpResult ) ) )
{
e.Mobile.CloseGump( typeof( CharSearchGumpResult ) );
}
if ( e.Length == 0 )
{
e.Mobile.SendGump( new CharSearchGump( e.Mobile, null ) );
}
else
{
ArrayList results = new ArrayList();
string matchEntry = e.GetString( 0 );
string search = matchEntry.ToLower();
ArrayList mobiles = new ArrayList( World.Mobiles.Values );
foreach( Mobile m in mobiles )
{
if ( m != null && m.Name != null && m.Name.ToLower
().IndexOf( search ) >= 0 )
{
if ( m is PlayerMobile )
{
results.Add( m );
}
}
}
if ( results.Count == 0 )
{
e.Mobile.SendMessage( "There are no characters to
display." );
e.Mobile.SendGump( new CharSearchGump( e.Mobile, null )
);
}
else
{
e.Mobile.SendGump( new CharSearchGumpResult( e.Mobile,
results, 0 ) );
}
}
}
public CharSearchGump( Mobile from, string name ) : base( 100, 100 )
{
AddPage(0);
AddBackground(0, 0, 243, 89, 9200);
AddLabel(72, 3, 1153, "Enter Name Below");
AddImageTiled(22, 31, 200, 25, 9354);
AddTextEntry(22, 31, 200, 25, 0, 0, name);
AddLabel(85, 60, 1153, "Search for Character");
AddButton(40, 59, 4005, 4007, 1, GumpButtonType.Reply, 0);
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
ArrayList results = new ArrayList();
switch ( info.ButtonID )
{
case 0: // Close
{
return;
}
case 1:
{
TextRelay matchEntry = info.GetTextEntry( 0 );
string search = matchEntry.Text.ToLower();
ArrayList mobiles = new ArrayList( World.Mobiles.Values
);
foreach( Mobile m in mobiles )
{
if ( m != null && m.Name != null &&
m.Name.ToLower().IndexOf( search ) >= 0 )
{
if ( m is PlayerMobile )
{
results.Add( m );
}
}
}
if ( results.Count == 0 )
{
from.SendMessage( "There are no characters to
display." );
from.SendGump( new CharSearchGump( from, null )
);
}
else
{
from.SendGump( new CharSearchGumpResult( from,
results, 0 ) );
}
break;
}
}
}
}
public class CharSearchGumpResult : Gump
{
public static bool OldStyle = PropsConfig.OldStyle;
public const int GumpOffsetX = 100;
public const int GumpOffsetY = 100;
public const int TextHue = PropsConfig.TextHue;
public const int TextOffsetX = PropsConfig.TextOffsetX;
public const int OffsetGumpID = PropsConfig.OffsetGumpID;
public const int HeaderGumpID = PropsConfig.HeaderGumpID;
public const int EntryGumpID = PropsConfig.EntryGumpID;
public const int BackGumpID = PropsConfig.BackGumpID;
public const int SetGumpID = PropsConfig.SetGumpID;
public const int SetWidth = PropsConfig.SetWidth;
public const int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY =
PropsConfig.SetOffsetY;
public const int SetButtonID1 = PropsConfig.SetButtonID1;
public const int SetButtonID2 = PropsConfig.SetButtonID2;
public const int PrevWidth = PropsConfig.PrevWidth;
public const int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY =
PropsConfig.PrevOffsetY;
public const int PrevButtonID1 = PropsConfig.PrevButtonID1;
public const int PrevButtonID2 = PropsConfig.PrevButtonID2;
public const int NextWidth = PropsConfig.NextWidth;
public const int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY =
PropsConfig.NextOffsetY;
public const int NextButtonID1 = PropsConfig.NextButtonID1;
public const int NextButtonID2 = PropsConfig.NextButtonID2;
public const int OffsetSize = PropsConfig.OffsetSize;
public const int EntryHeight = PropsConfig.EntryHeight;
public const int BorderSize = PropsConfig.BorderSize;
private static bool PrevLabel = false, NextLabel = false;
private const int PrevLabelOffsetX = PrevWidth + 1;
private const int PrevLabelOffsetY = 0;
private const int NextLabelOffsetX = -29;
private const int NextLabelOffsetY = 0;
private const int EntryWidth = 180;
private const int EntryCount = 15;
private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth +
OffsetSize;
private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) *
(EntryCount + 1));
private const int BackWidth = BorderSize + TotalWidth + BorderSize;
private const int BackHeight = BorderSize + TotalHeight + BorderSize;
private Mobile m_Owner;
private ArrayList m_Mobiles;
private int m_Page;
private class InternalComparer : IComparer
{
public static readonly IComparer Instance = new InternalComparer();
public InternalComparer()
{
}
public int Compare( object x, object y )
{
if ( x == null && y == null )
return 0;
else if ( x == null )
return -1;
else if ( y == null )
return 1;
Mobile a = x as Mobile;
Mobile b = y as Mobile;
if ( a == null || b == null )
throw new ArgumentException();
if ( a.AccessLevel > b.AccessLevel )
return -1;
else if ( a.AccessLevel < b.AccessLevel )
return 1;
else
return Insensitive.Compare( a.Name, b.Name );
}
}
public CharSearchGumpResult( Mobile owner, ArrayList list, int page ) : base(
GumpOffsetX, GumpOffsetY )
{
owner.CloseGump( typeof( CharSearchGumpResult ) );
m_Owner = owner;
list.Sort( InternalComparer.Instance );
m_Mobiles = list;
Initialize( page );
}
public void Initialize( int page )
{
m_Page = page;
int count = m_Mobiles.Count - (page * EntryCount);
if ( count < 0 )
count = 0;
else if ( count > EntryCount )
count = EntryCount;
int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count +
1));
AddPage( 0 );
AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize +
20, BackGumpID );
AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth
+ OffsetSize : 0), totalHeight, OffsetGumpID );
int x = BorderSize + OffsetSize;
int y = BorderSize + OffsetSize;
int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) -
(OldStyle ? SetWidth + OffsetSize : 0);
if ( !OldStyle )
AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth +
(OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID );
AddLabel( x + TextOffsetX, y, TextHue, String.Format( "Page {0} of {1}
({2})", page+1, (m_Mobiles.Count + EntryCount - 1) / EntryCount, m_Mobiles.Count ) );
x += emptyWidth + OffsetSize;
if ( OldStyle )
AddImageTiled( x, y, TotalWidth - (OffsetSize * 3) - SetWidth,
EntryHeight, HeaderGumpID );
else
AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID );
if ( page > 0 )
{
AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1,
PrevButtonID2, 1, GumpButtonType.Reply, 0 );
if ( PrevLabel )
AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue,
"Previous" );
}
x += PrevWidth + OffsetSize;
if ( !OldStyle )
AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID );
if ( (page + 1) * EntryCount < m_Mobiles.Count )
{
AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1,
NextButtonID2, 2, GumpButtonType.Reply, 1 );
if ( NextLabel )
AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue,
"Next" );
}
//Goto and Admin Label Start
AddLabel( 165, BorderSize + totalHeight + BorderSize + 0, 1153,
String.Format( "Goto" ) );
AddLabel( 200, BorderSize + totalHeight + BorderSize + 0, 1153,
String.Format( "A" ) );
//Goto and Admin Label Start
//m_Owner is the Mobile using [CharSearch command
PlayerMobile pm = (PlayerMobile)m_Owner;
for ( int i = 0, index = page * EntryCount; i < EntryCount && index <
m_Mobiles.Count; ++i, ++index )
{
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
Mobile m = (Mobile)m_Mobiles[index];
AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID
);//White background behind Name
AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX,
EntryHeight, GetHueFor( m ), m.Deleted ? "(deleted)" : m.Name + " - " + m.Account );
//Start Goto Button
AddButton( x + 160, y + SetOffsetY, 1209, 1210, 100000 + i + 10,
GumpButtonType.Reply, 0 );
//Stop Goto Button
x += EntryWidth + OffsetSize;
if ( SetGumpID != 0 )
AddImageTiled( x, y, SetWidth, EntryHeight, SetGumpID );
AddButton( x + SetOffsetX, y + SetOffsetY, SetButtonID1,
SetButtonID2, i + 10, GumpButtonType.Reply, 0 );
}
}
private static int GetHueFor( Mobile m )
{
switch ( m.AccessLevel )
{
case AccessLevel.Administrator: return 0x516;
case AccessLevel.Seer: return 0x144;
case AccessLevel.GameMaster: return 0x21;
case AccessLevel.Counselor: return 0x2;
case AccessLevel.Player: default:
{
if ( m.Kills >= 5 )
return 0x21;
else if ( m.Criminal )
return 0x3B1;
return 0x58;
}
}
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
switch ( info.ButtonID )
{
case 0: //Close
{
return;
}
case 1: //Previous
{
if ( m_Page > 0 )
from.SendGump( new CharSearchGumpResult( from,
m_Mobiles, m_Page - 1 ) );
break;
}
case 2: //Next
{
if ( (m_Page + 1) * EntryCount < m_Mobiles.Count )
from.SendGump( new CharSearchGumpResult( from,
m_Mobiles, m_Page + 1 ) );
break;
}
default:
{
int index;
//Admin Start
if ( info.ButtonID < 100000 )
{
index = (m_Page * EntryCount) + (info.ButtonID -
10);
if ( index >= 0 && index < m_Mobiles.Count )
{
Mobile m = (Mobile)m_Mobiles[index];
Account a = m.Account as Account;
if ( m != null )
{
from.SendGump( new
CharSearchGumpResult( from, m_Mobiles, m_Page ) );
from.SendGump( new AdminGump(
from, AdminGumpPage.ClientInfo, 0, null, null, m ) );
}
else if ( a != null )
{
from.SendGump( new
CharSearchGumpResult( from, m_Mobiles, m_Page + 1 ) );
from.SendGump( new AdminGump(
from, AdminGumpPage.AccountDetails_Information, 0, null, null, a ) );
}
}
}
//Admin Stop
//Goto Start
else if ( info.ButtonID >= 100000 )
{
index = (m_Page * EntryCount) + (info.ButtonID -
10) - 100000;
Mobile m1 = (Mobile)m_Mobiles[index];
Map map = m1.Map;
Point3D loc = m1.Location;
if ( map == null || map == Map.Internal )
{
map = m1.LogoutMap;
loc = m1.LogoutLocation;
from.SendGump( new CharSearchGumpResult(
from, m_Mobiles, m_Page ) );
}
if ( map != null && map != Map.Internal )
{
from.MoveToWorld( loc, map );
from.SendMessage( "You have been
teleported to their location." );
from.SendGump( new CharSearchGumpResult(
from, m_Mobiles, m_Page ) );
}
}
break;
//Goto Stop
}
}
}
}
}
using Server;
using Server.Gumps;
using Server.Network;
using System.Collections;
using Server.Mobiles;
using Server.Accounting;
namespace Server.Gumps
{
public class CharSearchGump : Gump
{
public static void Initialize()
{
Commands.Register( "CS", AccessLevel.Administrator, new
CommandEventHandler( CharSearch_OnCommand ) );
Commands.Register( "CharSearch", AccessLevel.Administrator, new
CommandEventHandler( CharSearch_OnCommand ) );
}
[Usage( "CharSearch" )]
[Aliases( "CS" )]
[Description( "Searches all chars and returns a list of Chars and Accounts." )]
private static void CharSearch_OnCommand( CommandEventArgs e )
{
if ( e.Mobile.HasGump( typeof( CharSearchGumpResult ) ) )
{
e.Mobile.CloseGump( typeof( CharSearchGumpResult ) );
}
if ( e.Length == 0 )
{
e.Mobile.SendGump( new CharSearchGump( e.Mobile, null ) );
}
else
{
ArrayList results = new ArrayList();
string matchEntry = e.GetString( 0 );
string search = matchEntry.ToLower();
ArrayList mobiles = new ArrayList( World.Mobiles.Values );
foreach( Mobile m in mobiles )
{
if ( m != null && m.Name != null && m.Name.ToLower
().IndexOf( search ) >= 0 )
{
if ( m is PlayerMobile )
{
results.Add( m );
}
}
}
if ( results.Count == 0 )
{
e.Mobile.SendMessage( "There are no characters to
display." );
e.Mobile.SendGump( new CharSearchGump( e.Mobile, null )
);
}
else
{
e.Mobile.SendGump( new CharSearchGumpResult( e.Mobile,
results, 0 ) );
}
}
}
public CharSearchGump( Mobile from, string name ) : base( 100, 100 )
{
AddPage(0);
AddBackground(0, 0, 243, 89, 9200);
AddLabel(72, 3, 1153, "Enter Name Below");
AddImageTiled(22, 31, 200, 25, 9354);
AddTextEntry(22, 31, 200, 25, 0, 0, name);
AddLabel(85, 60, 1153, "Search for Character");
AddButton(40, 59, 4005, 4007, 1, GumpButtonType.Reply, 0);
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
ArrayList results = new ArrayList();
switch ( info.ButtonID )
{
case 0: // Close
{
return;
}
case 1:
{
TextRelay matchEntry = info.GetTextEntry( 0 );
string search = matchEntry.Text.ToLower();
ArrayList mobiles = new ArrayList( World.Mobiles.Values
);
foreach( Mobile m in mobiles )
{
if ( m != null && m.Name != null &&
m.Name.ToLower().IndexOf( search ) >= 0 )
{
if ( m is PlayerMobile )
{
results.Add( m );
}
}
}
if ( results.Count == 0 )
{
from.SendMessage( "There are no characters to
display." );
from.SendGump( new CharSearchGump( from, null )
);
}
else
{
from.SendGump( new CharSearchGumpResult( from,
results, 0 ) );
}
break;
}
}
}
}
public class CharSearchGumpResult : Gump
{
public static bool OldStyle = PropsConfig.OldStyle;
public const int GumpOffsetX = 100;
public const int GumpOffsetY = 100;
public const int TextHue = PropsConfig.TextHue;
public const int TextOffsetX = PropsConfig.TextOffsetX;
public const int OffsetGumpID = PropsConfig.OffsetGumpID;
public const int HeaderGumpID = PropsConfig.HeaderGumpID;
public const int EntryGumpID = PropsConfig.EntryGumpID;
public const int BackGumpID = PropsConfig.BackGumpID;
public const int SetGumpID = PropsConfig.SetGumpID;
public const int SetWidth = PropsConfig.SetWidth;
public const int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY =
PropsConfig.SetOffsetY;
public const int SetButtonID1 = PropsConfig.SetButtonID1;
public const int SetButtonID2 = PropsConfig.SetButtonID2;
public const int PrevWidth = PropsConfig.PrevWidth;
public const int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY =
PropsConfig.PrevOffsetY;
public const int PrevButtonID1 = PropsConfig.PrevButtonID1;
public const int PrevButtonID2 = PropsConfig.PrevButtonID2;
public const int NextWidth = PropsConfig.NextWidth;
public const int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY =
PropsConfig.NextOffsetY;
public const int NextButtonID1 = PropsConfig.NextButtonID1;
public const int NextButtonID2 = PropsConfig.NextButtonID2;
public const int OffsetSize = PropsConfig.OffsetSize;
public const int EntryHeight = PropsConfig.EntryHeight;
public const int BorderSize = PropsConfig.BorderSize;
private static bool PrevLabel = false, NextLabel = false;
private const int PrevLabelOffsetX = PrevWidth + 1;
private const int PrevLabelOffsetY = 0;
private const int NextLabelOffsetX = -29;
private const int NextLabelOffsetY = 0;
private const int EntryWidth = 180;
private const int EntryCount = 15;
private const int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth +
OffsetSize;
private const int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) *
(EntryCount + 1));
private const int BackWidth = BorderSize + TotalWidth + BorderSize;
private const int BackHeight = BorderSize + TotalHeight + BorderSize;
private Mobile m_Owner;
private ArrayList m_Mobiles;
private int m_Page;
private class InternalComparer : IComparer
{
public static readonly IComparer Instance = new InternalComparer();
public InternalComparer()
{
}
public int Compare( object x, object y )
{
if ( x == null && y == null )
return 0;
else if ( x == null )
return -1;
else if ( y == null )
return 1;
Mobile a = x as Mobile;
Mobile b = y as Mobile;
if ( a == null || b == null )
throw new ArgumentException();
if ( a.AccessLevel > b.AccessLevel )
return -1;
else if ( a.AccessLevel < b.AccessLevel )
return 1;
else
return Insensitive.Compare( a.Name, b.Name );
}
}
public CharSearchGumpResult( Mobile owner, ArrayList list, int page ) : base(
GumpOffsetX, GumpOffsetY )
{
owner.CloseGump( typeof( CharSearchGumpResult ) );
m_Owner = owner;
list.Sort( InternalComparer.Instance );
m_Mobiles = list;
Initialize( page );
}
public void Initialize( int page )
{
m_Page = page;
int count = m_Mobiles.Count - (page * EntryCount);
if ( count < 0 )
count = 0;
else if ( count > EntryCount )
count = EntryCount;
int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count +
1));
AddPage( 0 );
AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize +
20, BackGumpID );
AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth
+ OffsetSize : 0), totalHeight, OffsetGumpID );
int x = BorderSize + OffsetSize;
int y = BorderSize + OffsetSize;
int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) -
(OldStyle ? SetWidth + OffsetSize : 0);
if ( !OldStyle )
AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth +
(OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID );
AddLabel( x + TextOffsetX, y, TextHue, String.Format( "Page {0} of {1}
({2})", page+1, (m_Mobiles.Count + EntryCount - 1) / EntryCount, m_Mobiles.Count ) );
x += emptyWidth + OffsetSize;
if ( OldStyle )
AddImageTiled( x, y, TotalWidth - (OffsetSize * 3) - SetWidth,
EntryHeight, HeaderGumpID );
else
AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID );
if ( page > 0 )
{
AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1,
PrevButtonID2, 1, GumpButtonType.Reply, 0 );
if ( PrevLabel )
AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue,
"Previous" );
}
x += PrevWidth + OffsetSize;
if ( !OldStyle )
AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID );
if ( (page + 1) * EntryCount < m_Mobiles.Count )
{
AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1,
NextButtonID2, 2, GumpButtonType.Reply, 1 );
if ( NextLabel )
AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue,
"Next" );
}
//Goto and Admin Label Start
AddLabel( 165, BorderSize + totalHeight + BorderSize + 0, 1153,
String.Format( "Goto" ) );
AddLabel( 200, BorderSize + totalHeight + BorderSize + 0, 1153,
String.Format( "A" ) );
//Goto and Admin Label Start
//m_Owner is the Mobile using [CharSearch command
PlayerMobile pm = (PlayerMobile)m_Owner;
for ( int i = 0, index = page * EntryCount; i < EntryCount && index <
m_Mobiles.Count; ++i, ++index )
{
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
Mobile m = (Mobile)m_Mobiles[index];
AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID
);//White background behind Name
AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX,
EntryHeight, GetHueFor( m ), m.Deleted ? "(deleted)" : m.Name + " - " + m.Account );
//Start Goto Button
AddButton( x + 160, y + SetOffsetY, 1209, 1210, 100000 + i + 10,
GumpButtonType.Reply, 0 );
//Stop Goto Button
x += EntryWidth + OffsetSize;
if ( SetGumpID != 0 )
AddImageTiled( x, y, SetWidth, EntryHeight, SetGumpID );
AddButton( x + SetOffsetX, y + SetOffsetY, SetButtonID1,
SetButtonID2, i + 10, GumpButtonType.Reply, 0 );
}
}
private static int GetHueFor( Mobile m )
{
switch ( m.AccessLevel )
{
case AccessLevel.Administrator: return 0x516;
case AccessLevel.Seer: return 0x144;
case AccessLevel.GameMaster: return 0x21;
case AccessLevel.Counselor: return 0x2;
case AccessLevel.Player: default:
{
if ( m.Kills >= 5 )
return 0x21;
else if ( m.Criminal )
return 0x3B1;
return 0x58;
}
}
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
switch ( info.ButtonID )
{
case 0: //Close
{
return;
}
case 1: //Previous
{
if ( m_Page > 0 )
from.SendGump( new CharSearchGumpResult( from,
m_Mobiles, m_Page - 1 ) );
break;
}
case 2: //Next
{
if ( (m_Page + 1) * EntryCount < m_Mobiles.Count )
from.SendGump( new CharSearchGumpResult( from,
m_Mobiles, m_Page + 1 ) );
break;
}
default:
{
int index;
//Admin Start
if ( info.ButtonID < 100000 )
{
index = (m_Page * EntryCount) + (info.ButtonID -
10);
if ( index >= 0 && index < m_Mobiles.Count )
{
Mobile m = (Mobile)m_Mobiles[index];
Account a = m.Account as Account;
if ( m != null )
{
from.SendGump( new
CharSearchGumpResult( from, m_Mobiles, m_Page ) );
from.SendGump( new AdminGump(
from, AdminGumpPage.ClientInfo, 0, null, null, m ) );
}
else if ( a != null )
{
from.SendGump( new
CharSearchGumpResult( from, m_Mobiles, m_Page + 1 ) );
from.SendGump( new AdminGump(
from, AdminGumpPage.AccountDetails_Information, 0, null, null, a ) );
}
}
}
//Admin Stop
//Goto Start
else if ( info.ButtonID >= 100000 )
{
index = (m_Page * EntryCount) + (info.ButtonID -
10) - 100000;
Mobile m1 = (Mobile)m_Mobiles[index];
Map map = m1.Map;
Point3D loc = m1.Location;
if ( map == null || map == Map.Internal )
{
map = m1.LogoutMap;
loc = m1.LogoutLocation;
from.SendGump( new CharSearchGumpResult(
from, m_Mobiles, m_Page ) );
}
if ( map != null && map != Map.Internal )
{
from.MoveToWorld( loc, map );
from.SendMessage( "You have been
teleported to their location." );
from.SendGump( new CharSearchGumpResult(
from, m_Mobiles, m_Page ) );
}
}
break;
//Goto Stop
}
}
}
}
}
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