UO-Dev Arama


Klasik spawn takip sistemi

Yazar: Bilinmiyor
Tarih: 29-07-2009 13:20


Paylaş : Paylaş

Kod:
[itemdef i_stone_spawn1]
id=i_grave_stone
name=Spawn Takip Stone
type=t_normal

on=@create
color=07a1
attr attr_static

on=@click
message @,,1 Spawn Stone
return 1

on=@dclick
dialog d_spawn1
return 1

[dialog d_spawn1]
0,-40
page 0
nodispose
nomove
resizepic 260 140 3500 340 380
resizepic 270 150 3000 320 360

resizepic 410 150 3000 180 360

resizepic 270 200 3000 320 21 // Nightmare
resizepic 270 220 3000 320 21 // Unicorn
resizepic 270 240 3000 320 21 // Kii-rin
resizepic 270 260 3000 320 21 // Silver Steed
resizepic 270 280 3000 320 21 // Shire
resizepic 270 300 3000 320 21 // Dragon Steed
resizepic 270 320 3000 320 21 // Volcanic Steed
resizepic 270 340 3000 320 21 // Axta
resizepic 270 360 3000 320 21 // Fire Steed
resizepic 270 380 3000 320 21 // Frenzied Ostard
resizepic 270 400 3000 320 21 // Desert Ostard
resizepic 270 450 3000 320 21 // Forest Ostard
resizepic 270 440 3000 320 21 // Mid Ostard
resizepic 270 460 3000 320 21 // Rare Llama
resizepic 270 480 3000 320 21 // Llama

text 300 160 38 0

button 280 201 55 55 1 0 1
button 280 221 55 55 1 0 2
button 280 241 55 55 1 0 3
button 280 261 55 55 1 0 4
button 280 281 55 55 1 0 5
button 280 301 55 55 1 0 6
button 280 321 55 55 1 0 7
button 280 341 55 55 1 0 8
button 280 361 55 55 1 0 9
button 280 381 55 55 1 0 10
button 280 401 55 55 1 0 11
button 280 421 55 55 1 0 12
button 280 441 55 55 1 0 13
button 280 461 55 55 1 0 14
button 280 481 55 55 1 0 15

for x 1 15
dhtmlgump 300 (<eval <dlocal.x>*20> +180) 350 20 0 0 <def.bfont_white><serv.chardef.<uid.<def.spawn<dlocal.x>>.more1>.name> :
if (<uid.<def.spawn<dlocal.x>>.more2> == 0)
dhtmlgump 420 (<eval <dlocal.x>*20> +180) 350 20 0 0 <def.bfont_red><def.bfont_dgreen><def.bfont_dgreen><uid.<def.spawn<dlocal.x>>.timer> <def.bfont_red>Saniye Kalmistir..
else
dhtmlgump 420 (<eval <dlocal.x>*20> +180) 350 20 0 0 <def.bfont_dgreen>Spawn Suanda Cikmistir..
endif
endfor

[dialog d_spawn1 text]
Spawn Takip       [ Sure ]

[dialog d_spawn1 button]
on=0
return 1

on=1
src.sysmessage @55 pek yakinda...
return 1

on=2
src.sysmessage @55 pek yakinda...
return 1

on=3
src.sysmessage @55 pek yakinda...
return 1

on=4
src.sysmessage @55 pek yakinda...
return 1

on=5
src.sysmessage @55 pek yakinda...
return 1

on=6
src.sysmessage @55 pek yakinda...
return 1

on=7
src.sysmessage @55 pek yakinda...
return 1

on=8
src.sysmessage @55 pek yakinda...
return 1

on=9
src.sysmessage @55 pek yakinda...
return 1

on=10
src.sysmessage @55 pek yakinda...
return 1

on=11
src.sysmessage @55 pek yakinda...
return 1

on=12
src.sysmessage @55 pek yakinda...
return 1

on=13
src.sysmessage @55 pek yakinda...
return 1

on=14
src.sysmessage @55 pek yakinda...
return 1

on=15
src.sysmessage @55 pek yakinda...
return 1

[defname spawnlar]
spawn1=04000678c
spawn2=0400064eb
spawn3=040005e76
spawn4=040005ccd
spawn5=040005a71
spawn6=040005879
spawn7=04000567c 
spawn8=04000541d
spawn9=040005269
spawn10=0400003a6
spawn11=04000074f
spawn12=040000755
spawn13=040000174
spawn14=0400002e1
spawn15=0400002e1

[Plevel 1]
spawntakip


[function spawntakip]
src.dialog d_spawn1
src.sysmessage @07a1 Spawn Takip Menusu Actiniz.
Return 1



[plevel 1]
binekbilgi

[function binekbilgi]
if (<src.hits> < 1)
src.sysmessage @38,,1 Oluyken bu komutu kullanamazsiniz.
elseif (<distance> > 3)
src.sysmessage @38,,1 <src.targ.name>'e Yetisemiyorsun.
else
newitem i_binekbilgileri
src.act.equip
endif


[dialog d_binekbilgileri]
50,50
nomove

resizepic 250 10 3500 200 300
resizepic 253 13 3000 220 1

text 290 40 1153 0
text 290 70 1152 1
text 290 90 1152 2
text 290 110 1152 3
text 290 130 1152 4
text 290 150 1152 5
text 290 170 1152 6
text 290 190 1152 7
text 290 210 1152 8
text 290 230 1152 9
text 290 250 1152 10
text 350 70 1153 11
text 350 90 1153 12
text 350 110 1153 13
text 350 130 1153 14
text 350 150 1153 15
text 350 170 1153 16
text 350 190 1153 17
text 350 210 1153 18
text 350 230 1153 19
text 350 250 1153 20
text 290 270 1152 21

[dialog d_binekbilgileri text]
Binek Menu
Str:
Hits:
Dex:
Stam:
Int:
Mana:
Kill:
Fame:
Karma:
Food:
<src.targ.str>
<src.targ.hits>
<src.targ.dex>
<src.targ.stam>
<src.targ.int>
<src.targ.mana>
<src.targ.kills>
<src.targ.fame>
<src.targ.karma>
<src.targ.food>r
  By ' HayaL


[ITEMDEF i_binekbilgileri]
Id i_handr_1
type t_eq_script
name res


ON=@equip
if (<src.tag0.resurrect>==0)
target @38,,1 Bilgilerine bakmak istediginiz binegi secin.
return 1
endif

ON=@TARGON_CHAR
if ((<src.targ.body> == c_man) || (<src.targ.body> == c_woman))
src.sysmessage @38,,1 [<src.targ.name>] Bir Binek Degil.
return 1
else
src.dialog d_binekbilgileri
return 1
endif

ON=@TARGON_item
return 1

ON=@TARGON_groud
return 1



[EOF]



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