UO-Dev Arama


Vurduğunda zehirleyen zombie

Yazar: Neblem
Tarih: 27-07-2009 00:29


Paylaş : Paylaş

Kod:
[CHARDEF c_a_zombie]
id c_zombie
NAME=Acid Zombie
CAN=MT_RUN|MT_WALK|MT_USEHANDS
DAM=35,50
ARMOR=250

on=@click
message

ON=@Create
color 07d1
NPC=brain_monster
STR={350 400}
DEX={165 195}
INT={46 70}

MACEFIGHTING={45.0 55.0}
MAGICRESISTANCE={45.0 60.0}
TACTICS={60.0 70.0}

FAME=4500
KARMA={-1000 -1999}

ON=@NPCRestock
ITEM=t_loot_az
item=i_a_mace

[itemdef i_a_mace]
id i_mace
name acid mace
speed 3
weight 3

on=@create
hitpoints 1000
attr attr_newbie

on=@damage
if (<src.tag.curuk>==0)
sound 540
src.damage {20,30}
src.sayua 04b9,6,6,0 * derisi erimeye baslar *
src.newitem i_acid_1
src.act.equip
src.tag.curuk 1
else
src.damage {20,30}
return 1
endif

[itemdef i_acid_1]
id i_memory
name 1
type t_eq_script

on=@create
attr attr_decay

on=@equip
timer 4

on=@timer
remove

on=@unequip
src.hits=(<src.hits>-4)
src.sayua 04b7,6,6,0,4 Damage...
src.sound 561
src.sfx 0519
src.newitem 0374a
src.act.attr=attr_static|attr_decay
src.act.timer=2
src.act.p=<src.p>
src.newitem i_acid_2
src.act.equip

[itemdef i_acid_2]
id i_memory
name 2
type t_eq_script

on=@create
attr attr_decay

on=@equip
timer 4

on=@timer
remove

on=@unequip
src.hits=(<src.hits>-8)
src.sayua 04b7,6,6,0 8 Damage...
src.sound 561
src.sfx 0519
src.newitem 0374a
src.act.attr=attr_static|attr_decay
src.act.timer=2
src.act.p=<src.p>
src.newitem i_acid_3
src.act.equip

[itemdef i_acid_3]
id i_memory
name 2
type t_eq_script

on=@create
attr attr_decay

on=@equip
timer 6

on=@timer
remove

on=@unequip
src.hits=(<src.hits>-12)
src.sayua 04b7,6,6,0,12 Damage...
src.sound 561
src.sfx 0519
src.newitem 0374a
src.act.attr=attr_static|attr_decay
src.act.timer=2
src.act.p=<src.p>
src.newitem i_acid_4
src.act.equip

[itemdef i_acid_4]
id i_memory
name 2
type t_eq_script

on=@create
attr attr_decay

on=@equip
timer 7

on=@timer
remove

on=@unequip
src.hits=(<src.hits>-21)
src.sayua 04b7,6,6,0,21 Damage...
src.sound 561
src.sfx 0519
src.newitem 0374a
src.act.attr=attr_static|attr_decay
src.act.timer=2
src.act.p=<src.p>
src.tag.curuk 0

[template t_loot_az]
CONTAINER=i_backpack
item=random_potion
item=random_potion
ITEM=random_magic_wands
ITEM=random_magic_sword,R15
ITEM=i_gold,{7000 7600}

[EOF]



Yorumlar

1.   Gönderen Randall[Atilla]   11-03-2010 18:50    

buna can=mt_useskill yada usespell diyebilirmiyiz?

2.   Gönderen Afronola   16-03-2010 19:53    

magery verir

şeklinde item verirsen tabii ki büyü kullanabilir

Kod:
ITEMNEWBIE=i_spellbook
ADDSPELL=s_flamestrike

Oylamalar

Oylama :
Üyelerin oylama ortalaması (10 dışında) : 10.00   
Oylar: 1 den itibaren 28-07-2010 16:40

Benzer Sayfalar

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