Kod:
[itemdef i_gm_skill_stone]
NAME=GM Skill Stone
ID=0edc
ON=@CREATE
ATTR=00010
COLOR=0499
CATEGORY=GM Items
SUBSECTION=GM only
DESCRIPTION=GM Skill Setter
ON=@DCLICK
IF <SRC.isGM>
SRC.ALCHEMY 10000
SRC.ANATOMY 10000
SRC.ITEMID 10000
SRC.ANIMALLORE 10000
SRC.ARMSLORE 10000
SRC.PARRYING 10000
SRC.BEGGING 10000
SRC.BOWCRAFT 10000
SRC.PEACEMAKING 10000
SRC.CAMPING 10000
SRC.CARPENTRY 10000
SRC.CARTOGRAPHY 10000
SRC.COOKING 10000
SRC.DETECTINGHIDDEN 10000
SRC.ENTICEMENT 10000
SRC.EVALUATINGINTEL 10000
SRC.HEALING 10000
SRC.FISHING 10000
SRC.FORENSICS 10000
SRC.HERDING 10000
SRC.HIDING 10000
SRC.PROVOCATION 10000
SRC.INSCRIPTION 10000
SRC.LOCKPICKING 10000
SRC.MAGERY 10000
SRC.MAGICRESISTANCE 10000
SRC.TACTICS 10000
SRC.SNOOPING 10000
SRC.MUSICIANSHIP 10000
SRC.POISONING 10000
SRC.ARCHERY 10000
SRC.SPIRITSPEAK 10000
SRC.STEALING 10000
SRC.TAILORING 10000
SRC.TAMING 10000
SRC.TASTEID 10000
SRC.TINKERING 10000
SRC.TRACKING 10000
SRC.VETERINARY 10000
SRC.SWORDSMANSHIP 10000
SRC.MACEFIGHTING 10000
SRC.FENCING 10000
SRC.WRESTLING 10000
SRC.LUMBERJACKING 10000
SRC.MINING 10000
SRC.MEDITATION 10000
SRC.STEALTH 10000
SRC.REMOVETRAP 10000
//SRC.NECROMANCY 10000 //for those who have it
SRC.STR 10000
SRC.HITPOINTS 10000
SRC.INT 10000
SRC.MANA 10000
SRC.DEX 10000
SRC.STAM 10000
REMOVE
RETURN 1
ELSE
SRC.JAIL
SERV.ALLCLIENTS tag.sua_color=026
SERV.ALLCLIENTS chatmsgua <SRC.NAME> has just attempted to use a GM only item! <SRC.NAME> has been jailed for this action.
<SRC.NAME> will be further punished next time they login. Good bye <SRC.NAME>.
SRC.NEWITEM=i_mem_disconnecter
SRC.ACT.TIMER=5
SRC.ACT.EQUIP
RETURN 1
ENDIF
[ITEMDEF i_mem_disconnecter]
ID=i_memory
TYPE=t_eq_script
NAME=Disconnect Me!
ON=@EQUIP
ATTR = attr_decay | attr_invis
LINK = <SRC.UID>
ON=@TIMER
LINK.DISCONNECT
REMOVE
[FUNCTION chatmsgua]
VAR.OLDACT <ACT>
VAR.BLAH=<P>
NEWITEM=i_colored_speech_item
ACT.P=5190 1150
VAR.OLD_FLAGS=<ACT.REGION.FLAGS>
VAR.OLD_EVENTS=<REGION.EVENTS>
ACT.REGION.FLAGS=<REGION.FLAGS>
ACT.CONT=<UID>
REGION.EVENTS -0
P=5190 1150
ACT.CONT=<UID>
ACT.SAYUA <EVAL <TAG.SUA_COLOR>> 0 0 1 <ARGS>
P=<VAR.BLAH>
REGION.EVENTS <VAR.OLD_EVENTS>
ACT.P=5190 1150
ACT.REGION.FLAGS=<VAR.OLD_FLAGS>
ACT.REMOVE
ACT <VAR.OLDACT>
TAG.SUA_COLOR=
[ITEMDEF i_colored_speech_item]
ID = i_memory
NAME = ~ // Invisible character
TYPE = t_eq_script
ON=@Create
TIMER = 1
ATTR = attr_decay
ON=@Timer
REMOVE
RETURN 1
NAME=GM Skill Stone
ID=0edc
ON=@CREATE
ATTR=00010
COLOR=0499
CATEGORY=GM Items
SUBSECTION=GM only
DESCRIPTION=GM Skill Setter
ON=@DCLICK
IF <SRC.isGM>
SRC.ALCHEMY 10000
SRC.ANATOMY 10000
SRC.ITEMID 10000
SRC.ANIMALLORE 10000
SRC.ARMSLORE 10000
SRC.PARRYING 10000
SRC.BEGGING 10000
SRC.BOWCRAFT 10000
SRC.PEACEMAKING 10000
SRC.CAMPING 10000
SRC.CARPENTRY 10000
SRC.CARTOGRAPHY 10000
SRC.COOKING 10000
SRC.DETECTINGHIDDEN 10000
SRC.ENTICEMENT 10000
SRC.EVALUATINGINTEL 10000
SRC.HEALING 10000
SRC.FISHING 10000
SRC.FORENSICS 10000
SRC.HERDING 10000
SRC.HIDING 10000
SRC.PROVOCATION 10000
SRC.INSCRIPTION 10000
SRC.LOCKPICKING 10000
SRC.MAGERY 10000
SRC.MAGICRESISTANCE 10000
SRC.TACTICS 10000
SRC.SNOOPING 10000
SRC.MUSICIANSHIP 10000
SRC.POISONING 10000
SRC.ARCHERY 10000
SRC.SPIRITSPEAK 10000
SRC.STEALING 10000
SRC.TAILORING 10000
SRC.TAMING 10000
SRC.TASTEID 10000
SRC.TINKERING 10000
SRC.TRACKING 10000
SRC.VETERINARY 10000
SRC.SWORDSMANSHIP 10000
SRC.MACEFIGHTING 10000
SRC.FENCING 10000
SRC.WRESTLING 10000
SRC.LUMBERJACKING 10000
SRC.MINING 10000
SRC.MEDITATION 10000
SRC.STEALTH 10000
SRC.REMOVETRAP 10000
//SRC.NECROMANCY 10000 //for those who have it
SRC.STR 10000
SRC.HITPOINTS 10000
SRC.INT 10000
SRC.MANA 10000
SRC.DEX 10000
SRC.STAM 10000
REMOVE
RETURN 1
ELSE
SRC.JAIL
SERV.ALLCLIENTS tag.sua_color=026
SERV.ALLCLIENTS chatmsgua <SRC.NAME> has just attempted to use a GM only item! <SRC.NAME> has been jailed for this action.
<SRC.NAME> will be further punished next time they login. Good bye <SRC.NAME>.
SRC.NEWITEM=i_mem_disconnecter
SRC.ACT.TIMER=5
SRC.ACT.EQUIP
RETURN 1
ENDIF
[ITEMDEF i_mem_disconnecter]
ID=i_memory
TYPE=t_eq_script
NAME=Disconnect Me!
ON=@EQUIP
ATTR = attr_decay | attr_invis
LINK = <SRC.UID>
ON=@TIMER
LINK.DISCONNECT
REMOVE
[FUNCTION chatmsgua]
VAR.OLDACT <ACT>
VAR.BLAH=<P>
NEWITEM=i_colored_speech_item
ACT.P=5190 1150
VAR.OLD_FLAGS=<ACT.REGION.FLAGS>
VAR.OLD_EVENTS=<REGION.EVENTS>
ACT.REGION.FLAGS=<REGION.FLAGS>
ACT.CONT=<UID>
REGION.EVENTS -0
P=5190 1150
ACT.CONT=<UID>
ACT.SAYUA <EVAL <TAG.SUA_COLOR>> 0 0 1 <ARGS>
P=<VAR.BLAH>
REGION.EVENTS <VAR.OLD_EVENTS>
ACT.P=5190 1150
ACT.REGION.FLAGS=<VAR.OLD_FLAGS>
ACT.REMOVE
ACT <VAR.OLDACT>
TAG.SUA_COLOR=
[ITEMDEF i_colored_speech_item]
ID = i_memory
NAME = ~ // Invisible character
TYPE = t_eq_script
ON=@Create
TIMER = 1
ATTR = attr_decay
ON=@Timer
REMOVE
RETURN 1
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