Kod:
[itemdef i_robe_light]
defname=i_robe_light
id=0204e
name=Lighting Robe
type=t_armor_leather
ARMOR=50
DESCRIPTION=Mage Robe
SUBSECTION=Special Items
CATEGORY=Provisions - GM Items
SKILLMAKE=TAILORING 98.0, MAGERY 98.0, t_sewing_kit
RESOURCES=50 i_cloth, 2 i_warlock , 40 i_garmoll
VALUE=25000
On=@create
color=0480
HITPOINTS=100
On=@click
src.message @0481 [ Lighting Robe ]
message @025,2,2 Lighting Robe
return 1
ON=@Equip
SRC.SAYUA 025,0,0,0, * Lighting Power *
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_resist_fire2
COLOR 0480
return 1
ON=@UnEquip
src.events -e_resist_fire2
[EVENTS e_resist_fire2]
ON=@SPELLEFFECT
If (<argn>==3) || (<argn>==5) || (<argn>==8)
sayua 044,6,6,0 * Buyuden Etkilenmez *
return 1
endif
ON=@Gethit
IF (<src.findid.i_rune_feeblemind>) || (<src.findid.i_rune_magic_arrow>)
src.findid.i_rune_feeblemind.remove
src.findid.i_rune_magic_arrow.remove
SPELLEFFECT=s_cure,150.0,1
endif
[itemdef i_sallama_sopa]
name=Sallama [Kelebek]
type=T_WEAPON_FENCE
WEIGHT=5
id=i_dagger
dam {29 33}
value 10000
On=@create
color=07a1
On=@click
message @07a1 [ Sallama ]
return 1
On=@Equip
if (<src.swordsmanship> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
src.events=+e_bleeding
color 0454
src.message @0481 [ Sallamayi Ceker ]
on=@unequip
src.events=-e_bleeding
On=@damage
SRC.SOUND=41
RETURN 1
[itemdef i_katana_light]
name=Lighting katana
type=t_weapon_sword
WEIGHT=5
id=i_katana
value 10000
dam {27 35}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
if (<src.swordsmanship> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_spear_light]
NAME=Spear of Light
ID=i_Spear
defname=i_spear_light
type=t_weapon_fence
value 10000
dam {28 33}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_kryss_light]
NAME=Kryss of Light
ID=i_kryss
defname=i_kryss_light
type=t_weapon_fence
value 10000
dam {30 35}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_spear_short_light]
NAME=Ss of Light
ID=i_spear_short
defname=i_spear_short_light
type=t_weapon_fence
value 10000
dam {25 30}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_bow_light]
NAME=Bow of Light
ID=i_bow
speed 19000
defname=i_bow_light
type=t_weapon_bow
value 10000
dam {25 26}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
defname=i_robe_light
id=0204e
name=Lighting Robe
type=t_armor_leather
ARMOR=50
DESCRIPTION=Mage Robe
SUBSECTION=Special Items
CATEGORY=Provisions - GM Items
SKILLMAKE=TAILORING 98.0, MAGERY 98.0, t_sewing_kit
RESOURCES=50 i_cloth, 2 i_warlock , 40 i_garmoll
VALUE=25000
On=@create
color=0480
HITPOINTS=100
On=@click
src.message @0481 [ Lighting Robe ]
message @025,2,2 Lighting Robe
return 1
ON=@Equip
SRC.SAYUA 025,0,0,0, * Lighting Power *
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_resist_fire2
COLOR 0480
return 1
ON=@UnEquip
src.events -e_resist_fire2
[EVENTS e_resist_fire2]
ON=@SPELLEFFECT
If (<argn>==3) || (<argn>==5) || (<argn>==8)
sayua 044,6,6,0 * Buyuden Etkilenmez *
return 1
endif
ON=@Gethit
IF (<src.findid.i_rune_feeblemind>) || (<src.findid.i_rune_magic_arrow>)
src.findid.i_rune_feeblemind.remove
src.findid.i_rune_magic_arrow.remove
SPELLEFFECT=s_cure,150.0,1
endif
[itemdef i_sallama_sopa]
name=Sallama [Kelebek]
type=T_WEAPON_FENCE
WEIGHT=5
id=i_dagger
dam {29 33}
value 10000
On=@create
color=07a1
On=@click
message @07a1 [ Sallama ]
return 1
On=@Equip
if (<src.swordsmanship> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
src.events=+e_bleeding
color 0454
src.message @0481 [ Sallamayi Ceker ]
on=@unequip
src.events=-e_bleeding
On=@damage
SRC.SOUND=41
RETURN 1
[itemdef i_katana_light]
name=Lighting katana
type=t_weapon_sword
WEIGHT=5
id=i_katana
value 10000
dam {27 35}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
if (<src.swordsmanship> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_spear_light]
NAME=Spear of Light
ID=i_Spear
defname=i_spear_light
type=t_weapon_fence
value 10000
dam {28 33}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_kryss_light]
NAME=Kryss of Light
ID=i_kryss
defname=i_kryss_light
type=t_weapon_fence
value 10000
dam {30 35}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_spear_short_light]
NAME=Ss of Light
ID=i_spear_short
defname=i_spear_short_light
type=t_weapon_fence
value 10000
dam {25 30}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
[ITEMDEF i_bow_light]
NAME=Bow of Light
ID=i_bow
speed 19000
defname=i_bow_light
type=t_weapon_bow
value 10000
dam {25 26}
On=@create
color=0480
On=@click
message @07a1 [ Lighting Energy ]
return 1
ON=@Equip
src.message @0481 [ Lighting Power ]
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
src.events +e_spear
if (<src.fencing> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
if (<src.tactics> < 100.0)
src.sysmessage Bu silahi kullanacak beceriye sahip degilsiniz.
unequip
endif
On=@damage
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.EFFECT=1,03715,4,15,1
SRC.SOUND=41
RETURN 1
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