|
|
Paylaş |
| İçerde : 2 misafir, 0 üye : --- | Sayfalar: 1 |
|
Yazar
|
Mesaj #54576
19-12-2011 18:49 GMT
Runuoexe. dosyasına tıkladığımızda karşımıza çıkan konsola çeşitli komutlar yazarak sunucuya girmemize hiç gerek kalmadan bazı işlerimizi halletmemizi sağlar. Kullanılabilen Komutlar ve ne işe yaradıkları : save : Sunucunun save almasını (kayıt etmesini) sağlar. shutdown : Sunucuyu kapatmaya yarar (Merak etmeyin tamamen kapatma değil istediğinizde tekrar açabilirsiniz )shutdown nosave : Sunucuyu kapatır ve save almaz. restart : Sunucuya restart atar ve save alır. restart nosave : Sunucuya restart atar ve ''save almaz'' . online : Sunucuda aktif olan tüm üyeleri gösterir. Broadcast ve Staff : Broadcast ve Staff komutları aynı işlevi görür Broadcast ve staff yazdıktan sonra bi yazı yazarsınız ve bunu sunucudaki herkes görür. BUYRUN SCRİPT Kod: using System; using System.Collections; using System.Collections.Generic; using System.Text; using Server; using System.Threading; using Server.Commands; using System.Diagnostics; using Server.Gumps; using Server.Network; using Server.Mobiles; using Server.Accounting; namespace Server.Misc { class ServerConsole { private static bool Hearconsole; private static ArrayList m_ConsoleHear = new ArrayList(); public static void Initialize() { EventSink.ServerStarted += new ServerStartedEventHandler(EventSink_ServerStarted); EventSink.Speech += new SpeechEventHandler(OnSpeech); } public static void EventSink_ServerStarted() { new Thread(new ThreadStart(ConsoleListen)).Start(); Console.WriteLine("CC initialized..."); } private static void OnSpeech(SpeechEventArgs args) { if (args.Mobile != null) { try { string msg; if (args.Mobile.Region.Name.Length > 0) msg = String.Format("{0} ({1}): {2}", args.Mobile.Name, args.Mobile.Region.Name, args.Speech); else msg = String.Format("{0}: {1}", args.Mobile.Name, args.Speech); if (Hearconsole) Console.WriteLine(msg); } catch { } } } public static void ConsoleListen() { string input = Console.ReadLine(); Next(input); } public static void PBroadCast() { string input = Console.ReadLine(); BroadcastMessage(AccessLevel.Player, 0x35, String.Format("[Admin] {0}", input)); Console.WriteLine("Players will see: {0}", input); } public static void SBroadCast() { string input = Console.ReadLine(); BroadcastMessage(AccessLevel.Counselor, 0x35, String.Format("[Admin] {0}", input)); Console.WriteLine("Staff will see: {0}", input); } public static void BroadcastMessage(AccessLevel ac, int hue, string message) { foreach (NetState state in NetState.Instances) { Mobile m = state.Mobile; if (m != null && m.AccessLevel >= ac) m.SendMessage(hue, message); } } public static void Next(string input) { switch (input.ToLower()) { case "shutdown": { World.Save(); Core.Process.Kill(); break; } case "shutdown nosave": { Core.Process.Kill(); break; } case "restart": { BroadcastMessage(AccessLevel.Player, 0x35, String.Format("[Server] We are restarting...")); World.Save(); Process.Start(Core.ExePath); Core.Process.Kill(); break; } case "restart nosave": { Process.Start(Core.ExePath); Core.Process.Kill(); break; } case "broadcast": { Console.WriteLine("What would you like to say to everyone?"); new Thread(new ThreadStart(PBroadCast)).Start(); break; } case "online": { ArrayList list = new ArrayList(); List<NetState> states = NetState.Instances; if (states.Count == 0) { Console.WriteLine("There are no users online at this time."); } for (int i = 0; i < states.Count; ++i) { Account a = states[i].Account as Account; if (a == null) continue; Mobile m = states[i].Mobile; if (m != null) Console.WriteLine("- Account: {0}, Name: {1}, IP: {2}", a.Username, m.Name, states[i]); } break; } case "help": case "list": //Credit to HomeDaddy for this wonderful list! { Console.WriteLine(" "); Console.WriteLine("Commands:"); Console.WriteLine("save - Performs a forced save."); Console.WriteLine("shutdown - Performs a forced save then shuts down the server."); Console.WriteLine("shutdown nosave - Shuts down the server without saving."); Console.WriteLine("restart - Sends a message to players informing them that the server is"); Console.WriteLine(" restarting, performs a forced save, then shuts down and"); Console.WriteLine(" restarts the server."); Console.WriteLine("restart nosave - Restarts the server without saving."); Console.WriteLine("online - Shows a list of every person online:"); Console.WriteLine(" Account, Char Name, IP."); Console.WriteLine("broadcast - Type this command, then you will be prompted for a message"); Console.WriteLine(" to send. The message will then be relayed to all players."); Console.WriteLine("Staff - Type this command, then you will be prompted for a message"); Console.WriteLine(" to send. The message will then be relayed to all staff."); Console.WriteLine("consolehear - Copies all local speech to this console:"); Console.WriteLine(" Char Name (Region name): Speech."); Console.WriteLine("list or help - Shows this list."); Console.WriteLine(" "); break; } case "save": { World.Save(); break; } case "staff": { Console.WriteLine("What would you like to say to your staff?"); new Thread(new ThreadStart(SBroadCast)).Start(); break; } case "consolehear"://credit to Zippy for the HearAll script! { Hearconsole = !Hearconsole; if (Hearconsole) Console.WriteLine("Now sending all speech to the console."); else Console.WriteLine("No longer sending speech to the console."); break; } default: { Console.WriteLine(" "); Console.WriteLine("Commands:"); Console.WriteLine("save - Performs a forced save."); Console.WriteLine("shutdown - Performs a forced save then shuts down the server."); Console.WriteLine("shutdown nosave - Shuts down the server without saving."); Console.WriteLine("restart - Sends a message to players informing them that the server is"); Console.WriteLine(" restarting, performs a forced save, then shuts down and"); Console.WriteLine(" restarts the server."); Console.WriteLine("restart nosave - Restarts the server without saving."); Console.WriteLine("online - Shows a list of every person online:"); Console.WriteLine(" Account, Char Name, IP."); Console.WriteLine("broadcast - Type this command, then you will be prompted for a message"); Console.WriteLine(" to send. The message will then be relayed to all players."); Console.WriteLine("Staff - Type this command, then you will be prompted for a message"); Console.WriteLine(" to send. The message will then be relayed to all staff."); Console.WriteLine("consolehear - Copies all local speech to this console:"); Console.WriteLine(" Char Name (Region name): Speech."); Console.WriteLine("list or help - Shows this list."); Console.WriteLine(" "); break; } } new Thread(new ThreadStart(ConsoleListen)).Start(); } } } Yardımcı olabildiysem teşekkürü esirgemeyin
|
Sayfalar: 1
Benzer Konular
| Konular | Mesajlar | Son gönderen | Tarih |
| RunUo Sunucuları | 3 | RYRZ | 23-05-2012 |
| Legendofuo runuo 2.2 sunucu Açıldı | 3 | Amanorman | 03-04-2012 |
| [RunUO 2.x] StaffOnline komutu | 5 | alonerapper | 02-04-2012 |
| RunUo oynamak | 5 | alonerapper | 31-03-2012 |
| ULTİMAYA VEDA [RUNUO] | 3 | dipnot | 29-03-2012 |






)
