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İçerde : 1 misafir, 0 üye : ---
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[CHARDEF c_n_mandre]
DEFNAME=c_n_mandre
NAME=N-Mandre
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk
DESCRIPTION=Fire Steed
SUBSECTION=Horses
CATEGORY=Animals
DAM=3,4
ARMOR=44
//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
DESIRES=e_horses,c_man,c_woman
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New
On=@Mount
sys.message @07a1 * N-Mandre'nin Korunmasina Girer *
serv.newitem i_n_neck
src.act bounce
On=@Dismount
sys.message @07a1 * N-Mandre'nin Korunmasina Girer *
"Kolyenin Silinmesini İstiyorum"
On=@Click
message @07a1 [<serv.servname> Shard]
if (strmatch("@*","<name>"))
remove
endif
ON=@Create
COLOR=02819
STR={500 540}
DEX={160 170}
INT={100 123}
karma -9999
fame 4000
NPC=brain_animal
FAME= -9999
KARMA= -9999
PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=100.0
ANIMALLORE=100.0
on=@gethit
if (<hits> < 20)
sayua 0481,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
return 1
endif
if (<act.baseid>=c_vortex)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_daemon)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<flags> &statf_poisoned)
sayua 0481,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
return 1
endif
[ITEMDEF i_n_neck]
id i_necklace_gold
name N-Mandre Kolyesi
On=@Equip
SRC.STR=<SRC.STR>+10
SRC.STR=<SRC.DEX>+10
return 1
ON=@UNEQUIP
SRC.STR=<SRC.STR>+(-10)
SRC.DEX=<SRC.DEX>+(-10)
On=@Dismount
sys.message @07a1 * N-Mandre'nin Korunmasindan Çıkar *
src.findid.i_n_neck.remove
return 1
on=@mount
serv.newitem i_n_neck,1,<src>,1
new.attr attr_move_never
src.sysmessageua 07a1,6,6,1 * N-Mandre'nin Korumasi Altına Girer *
on=@dismount
src.findid.i_n_neck.remove
src.sysmessageua 07a1,6,6,1 * N-Mandre'nin Korumasindan Çikar *
[ITEMDEF i_n_neck]
id i_necklace_gold
name N-Mandre Kolyesi
armor xxxxxxx
[CHARDEF c_n_mandre]
DEFNAME=c_n_mandre
NAME=N-Mandre
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk
DESCRIPTION=Fire Steed
SUBSECTION=Horses
CATEGORY=Animals
DAM=3,4
ARMOR=44
//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
DESIRES=e_horses,c_man,c_woman
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New
on=@mount
serv.newitem i_n_neck,1,<src>,1
new.attr attr_move_never
src.sysmessageua 07a1,6,6,1 * N-Mandre'nin Korumasi Altına Girer *
on=@dismount
src.findid.i_n_neck.remove
src.sysmessageua 07a1,6,6,1 * N-Mandre'nin Korumasindan Çikar *
On=@Click
message @07a1 [<serv.servname> Shard]
if (strmatch("@*","<name>"))
remove
endif
ON=@Create
COLOR=02819
STR={500 540}
DEX={160 170}
INT={100 123}
karma -9999
fame 4000
NPC=brain_animal
FAME= -9999
KARMA= -9999
PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=100.0
ANIMALLORE=100.0
on=@gethit
if (<hits> < 20)
sayua 0481,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
return 1
endif
if (<act.baseid>=c_vortex)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_daemon)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<flags> &statf_poisoned)
sayua 0481,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
return 1
endif
[ITEMDEF i_n_neck]
id i_necklace_gold
name N-Mandre Kolyesi
armor 20
On=@Equip
SRC.STR=<SRC.STR>+10
SRC.DEX=<SRC.DEX>+10
return 1
ON=@UNEQUIP
SRC.STR=<SRC.STR>+(-10)
SRC.DEX=<SRC.DEX>+(-10)
[EOF]
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