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İçerde : 1 misafir, 0 üye : ---
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[ITEMDEF 04146]
DEFNAME=i_SPEAR_FORCE
ID=i_spear
RANGE=1,2
NAME=Spear of Force
RESOURCES=i_spear,3 i_enchant_weapon
CATEGORY=Provisions - Weapons - Magic
SUBSECTION=Magic Spears
DESCRIPTION=Spear of Force
ON=@Create
COLOR=color_magic_weap
HITPOINTS=100
ATTR=attr_magic
MOREY=60.0
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.fencing> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
src.events +e_spear
ON=@UnEquip
src.events -e_spear
[ITEMDEF i_draglet_cap]
DEFNAME=i_draglet_cap
NAME=Draglet Cap
ID=i_leather_cap
TYPE=T_ARMOR_LEATHER
RESOURCES=13 i_hide_draglet
WEIGHT=8
FLIP=1
ARMOR=40
REQSTR=25
DUPELIST=013dc
SKILLMAKE=TAILORING 99.1
ON=@Create
HITPOINTS=100
COLOR=07a1
on=@click
message @48,1,1,1 a <name>
return 1
ON=@Equip
if (<src.skilltotal> < 7000)
src.sysmessage @38,1,1 Skillcap toplaminiz en az 700.0 olmalidir.
unequip
return 1
endif
[itemdef 013fe]
defname i_katana
resources 8 i_ingot_iron
weight 4.2
type T_WEAPON_SWORD
flip 1
DAM=4,5
SPEED=46
skill Swordsmanship
reqstr 20
twohands N
category Provisions - Weapons
subsection Swords
description Katana
dupelist 013ff
skillmake blacksmithing 69.1
[ITEMDEF i_warrior_1]
DEFNAME=i_warrior_1
ID=i_platemail_chest
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_2]
DEFNAME=i_warrior_2
NAME=Warrior Platemail
ID=i_platemail_leggings
RESOURCES=
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_3]
DEFNAME=i_warrior_3
NAME=Warrior Platemail
ID=i_platemail_arms
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_4]
DEFNAME=i_warrior_4
NAME=Warrior Platemail
ID=i_platemail_gloves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_5]
DEFNAME=i_warrior_5
NAME=Warrior Platemail
ID=i_platemail_helm
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_6]
DEFNAME=i_warrior_6
NAME=Warrior Platemail
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=20
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Shield]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_7]
DEFNAME=i_warrior_7
NAME=Warrior Platemail
ID=i_platemail_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=65
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
/////////////////////////////
[ITEMDEF i_blackrock_heater_shield]
DEFNAME=i_blackrock_heater_shield
NAME=Blackrock Set
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=60
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Blackrock Shield]
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata En az 99.9 Tactics skili olmalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Meditation skilliniz olmamalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Magery skilliniz olmamalidir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
[ITEMDEF i_warrior_shield]
DEFNAME=i_warrior_shield
NAME=Warrior Platemail
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=15
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Shield]
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata En az 99.9 Tactics skili olmalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Meditation skilliniz olmamalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Magery skilliniz olmamalidir.
UNEQUIP
RETURN 1
ENDIF
//////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////
[ITEMDEF i_genco_adam]
DEFNAME=i_genco_adam
ID=i_shield_chaos
NAME=Mage Kalkan
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=30
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Kalkan
DESCRIPTION=mage kalkan
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=09a7
ON=@CLICK
MESSAGE @0482 [Mage Kalkan]
ON=@Equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
[ITEMDEF i_warlock_1]
DEFNAME=i_warlock_1
NAME=warlock sleeves
ID=i_studded_sleeves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Arms of Aqua
ON=@Create
ATTR=attr_magic
MOREY=100.0
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Sleeves]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_2]
DEFNAME=i_warlock_2
NAME=warlock Gorget
ID=i_studded_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gorget of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Gorget]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_3]
DEFNAME=i_warlock_3
NAME=warlock Leggings
ID=i_leather_leggings
RESOURCES=i_leather_leggings,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Leggings of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Leggings]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_4]
DEFNAME=i_warlock_4
NAME=warlock Tunic
ID=i_studded_tunic
RESOURCES=i_leather_tunic,6 i_enchant_armor
ARMOR=30
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Aqua tunic of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Tunic]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_5]
DEFNAME=i_warlock_5
NAME=warlock Gloves
ID=i_leather_gloves
RESOURCES=i_leather_gloves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gloves of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Gloves]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_6]
DEFNAME=i_warlock_6
name=warlock Cap
ID=i_leather_cap
RESOURCES=i_leather_cap,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Cap of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Cap]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
//////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
[ITEMDEF i_mage_1]
DEFNAME=i_mage_1
NAME=mage sleeves
ID=i_studded_sleeves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Arms of Aqua
ON=@Create
ATTR=attr_magic
MOREY=100.0
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Sleeves]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_2]
DEFNAME=i_mage_2
NAME=mage Gorget
ID=i_studded_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gorget of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Gorget]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_3]
DEFNAME=i_mage_3
NAME=mage Leggings
ID=i_leather_leggings
RESOURCES=i_leather_leggings,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Leggings of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Leggings]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_4]
DEFNAME=i_mage_4
NAME=mage Tunic
ID=i_studded_tunic
RESOURCES=i_leather_tunic,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Aqua tunic of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Tunic]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_5]
DEFNAME=i_mage_5
NAME=mage Gloves
ID=i_leather_gloves
RESOURCES=i_leather_gloves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gloves of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Gloves]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_6]
DEFNAME=i_mage_6
name=Mage Cap
ID=i_leather_cap
RESOURCES=i_leather_cap,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Cap of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Cap]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
//****************************************************************************
// SPHERE by : Menasoft ©1997-2007
// www.sphereserver.net
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners. All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: Tuesday, December 7, 2005
//
VERSION=0.56b
[ITEMDEF 0df0]
//Black Staff
//Using fencing type below
DEFNAME=i_staff_black
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
DAM=12,14
SPEED=37
SKILL=MaceFighting
REQSTR=35
TWOHANDS=Y
WEIGHT=4
DUPELIST=0df1
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Black Staff
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df1]
//black staff
DUPEITEM=0df0
[ITEMDEF 0df2]
//wand
DEFNAME=i_wand_1
RESOURCES=2 i_ingot_silver, 2 i_ingot_gold, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df3]
//wand
DEFNAME=i_wand_2
RESOURCES=2 i_ingot_silver, 2 i_ingot_gold, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df4]
//wand
DEFNAME=i_wand_3
RESOURCES=1 I_LOG, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df5]
//wand
DEFNAME=i_wand_4
RESOURCES=1 I_LOG, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e73]
//cannon ball
DEFNAME=i_cannon_ball
RESOURCES=5 i_ingot_iron
WEIGHT=5
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon Ball
DUPELIST=0e74
[ITEMDEF 0e74]
//cannon balls
DUPEITEM=0e73
[ITEMDEF 0e81]
//miniature shepherd's crook (picture for backpack only?)
// This is different from i_shepherds_crook
DEFNAME=i_crook_thin
RESOURCES=7 i_log
TYPE=T_WEAPON_MACE_CROOK
SKILL=MaceFighting
FLIP=1
DAM=13,15
SPEED=40
REQSTR=20
TWOHANDS=Y
WEIGHT=2
SKILLMAKE=CARPENTRY 78.9, t_carpentry
DUPELIST=0e82
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Sheperds Crook
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e82]
//miniature shepherd's crook (picture for backpack only?)
DUPEITEM=0e81
[ITEMDEF 0e85]
//PickAxe //OSI insists skill is Fencing with this axe
DEFNAME=i_pickaxe
TYPE=T_WEAPON_MACE_PICK
SKILL=Fencing
FLIP=1
DAM=13,15
SPEED=35
REQSTR=50
TWOHANDS=N
WEIGHT=11
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=PickAxe
SKILLMAKE=TINKERING 40.0, t_tinker_tools
RESOURCES=4 i_ingot_iron
DUPELIST=0e86
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e86]
//pickaxe
DUPEITEM=0e85
[ITEMDEF 0e87]
//Pitchfork
//Using fencing type below
DEFNAME=i_pitchfork
TYPE=T_WEAPON_FENCE
FLIP=1
RESOURCES=5 i_ingot_iron
SKILLMAKE=BLACKSMITHING 20.0
DAM=12,14
SPEED=37
SKILL=Fencing
REQSTR=15
TWOHANDS=Y
WEIGHT=10
DUPELIST=0e88
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Pitchfork
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e88]
//pitchfork
DUPEITEM=0e87
[ITEMDEF 0e89]
//Quarter Staff
DEFNAME=i_staff_quarter
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
RESOURCES=6 i_log
SKILLMAKE=CARPENTRY 73.6, t_carpentry
DAM=11,14
SPEED=48
SKILL=MaceFighting
REQSTR=30
TWOHANDS=N
WEIGHT=4
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Quarter Staff
DUPELIST=0e8a
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e8a]
//quarter staff
DUPEITEM=0e89
[ITEMDEF 0e8b]
//cannon
DEFNAME=i_cannon_full
RESOURCES=100 i_ingot_iron, 20 I_BOARD, 1 I_AXEL
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(S)
DUPELIST=0e8c,0e8d,0e8e,0e8f,0e90,0e91,0e92,0e93,0e94,0e95,0e96
[ITEMDEF 0e8c]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(S)
[ITEMDEF 0e8d]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(S)
[ITEMDEF 0e8e]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(E)
[ITEMDEF 0e8f]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(E)
[ITEMDEF 0e90]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(E)
[ITEMDEF 0e91]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(N)
[ITEMDEF 0e92]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(N)
[ITEMDEF 0e93]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(N)
[ITEMDEF 0e94]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(W)
[ITEMDEF 0e95]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(W)
[ITEMDEF 0e96]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(W)
[ITEMDEF 0ec2]
//Cleaver
//Used for fighting?
//Shouldn't this be also a non-fighting action type?
DEFNAME=i_cleaver_meat
TYPE=T_WEAPON_SWORD
FLIP=1
RESOURCES=3 i_ingot_iron
DAM=11,13
SPEED=46
SKILL=Swordsmanship
REQSTR=10
TWOHANDS=N
WEIGHT=1
DUPELIST=0ec3
SKILLMAKE=TINKERING 20.0
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Cleaver
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0ec3]
//cleaver
DUPEITEM=0ec2
[ITEMDEF 0ec4]
//Used for Fencing?
// Skinning Knife
//Shouldn't this be also a non-fighting action type?
DEFNAME=i_knife_skinning
TYPE=T_WEAPON_FENCE
FLIP=1
RESOURCES=2 i_ingot_iron
SKILLMAKE=TINKERING 25.0
DAM=9,11
SPEED=49
SKILL=Swordsmanship
REQSTR=5
TWOHANDS=N
WEIGHT=1
DUPELIST=0ec5
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Skinning Knife
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0ec5]
//Skinning Knife
DUPEITEM=0ec4
[ITEMDEF 0f39]
//Shovel (unique type of unequipable item)
//LAYER=0
DEFNAME=i_shovel
TYPE=T_WEAPON_MACE_PICK
FLIP=1
WEIGHT=5
SKILLMAKE=TINKERING 40.0, t_tinker_tools
RESOURCES=4 i_ingot_iron
DUPELIST=0f3a
CATEGORY=Items by Professions
SUBSECTION=Miner
DESCRIPTION=Shovel
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f3a]
//shovel
DUPEITEM=0f39
[ITEMDEF 0f3f]
//Arrow
DEFNAME=i_arrow
NAME=arrow%s
TYPE=T_WEAPON_ARROW
FLIP=1
RESOURCES=1 i_arrow_shaft, 1 i_feather
REPLICATE=1
SKILLMAKE=1.0 BOWCRAFT
WEIGHT=0.1
DUPELIST=0f40,0f41,0f42
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow
[ITEMDEF 0f40]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (5)
[ITEMDEF 0f41]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (Many)
[ITEMDEF 0f42]
//arrow
DEFNAME=i_arrow_x
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow (Straight)
[ITEMDEF 0f43]
//Hatchet
DEFNAME=i_hatchet
RESOURCES=4 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=13,15
SPEED=41
SKILL=Swordsmanship
REQSTR=20
TWOHANDS=N
WEIGHT=4
SKILLMAKE=TINKERING 30.0, t_tinker_tools
DUPELIST=0f44
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Hatchet
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f44]
//hatchet
DUPEITEM=0f43
[ITEMDEF 0f45]
//Executioner's Axe
DEFNAME=i_axe_exec
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=33
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=Y
WEIGHT=8
SKILLMAKE=BLACKSMITHING 34.2
DUPELIST=0f46
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Executioner's Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f46]
//Executioner's Axe
DUPEITEM=0f45
[ITEMDEF 0f47]
//Battle Axe
DEFNAME=i_axe_battle
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=31
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=Y
WEIGHT=4
SKILLMAKE=BLACKSMITHING 30.5
DUPELIST=0f48
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Battle Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f48]
//battle axe
DUPEITEM=0f47
[ITEMDEF 0f49]
//Axe
DEFNAME=i_axe
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=14,16
SPEED=37
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=Y
WEIGHT=4
SKILLMAKE=BLACKSMITHING 34.2
DUPELIST=0f4a
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4a]
//axe
DUPEITEM=0f49
[ITEMDEF 0f4b]
//Double Axe
DEFNAME=i_axe_double
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=33
SKILL=Swordsmanship
REQSTR=45
TWOHANDS=Y
WEIGHT=8
SKILLMAKE=BLACKSMITHING 29.3
DUPELIST=0f4c
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Double Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4c]
//double axe
DUPEITEM=0f4b
[ITEMDEF 0f4d]
//Bardiche
//Using Sword type below
DEFNAME=i_bardiche
RESOURCES=18 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=17,18
SPEED=28
SKILL=Swordsmanship
REQSTR=45
TWOHANDS=Y
WEIGHT=7
SKILLMAKE=BLACKSMITHING 31.7
DUPELIST=0f4e
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Bardiche
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4e]
//bardiche
DUPEITEM=0f4d
[ITEMDEF 0f4f]
//Crossbow
//Using bow type below
DEFNAME=i_crossbow
TYPE=T_WEAPON_XBOW
FLIP=1
RESOURCES=7 i_log
SKILLMAKE=60.0 BOWCRAFT
DAM=18,20
SPEED=24
RANGE=2,8
SKILL=Archery
REQSTR=35
TWOHANDS=Y
WEIGHT=15
DUPELIST=0f50
TDATA3=i_xbolt
TDATA4=i_xbolt_x
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Crossbow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f50]
//crossbow
DUPEITEM=0f4f
[ITEMDEF 0f51]
//Dagger
//Used for fencing?
//**Shouldn't this be also a non-fighting action type?
DEFNAME=i_dagger
RESOURCES=3 i_ingot_iron
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,11
SPEED=56
SKILL=Fencing
REQSTR=10
TWOHANDS=N
WEIGHT=1
SKILLMAKE=BLACKSMITHING 0.0
DUPELIST=0f52
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Dagger
ON=@Create
HITPOINTS={50 60}
attr attr_newbie
[ITEMDEF 0f52]
//dagger
DUPEITEM=0f51
[ITEMDEF 0f5c]
//Mace
//Used for fighting, not a tool?
DEFNAME=i_mace
RESOURCES=6 i_ingot_iron
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=12,14
SPEED=40
SKILL=MaceFighting
REQSTR=45
TWOHANDS=N
WEIGHT=14
SKILLMAKE=BLACKSMITHING 14.5
DUPELIST=0f5d
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Mace
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f5d]
//mace
DUPEITEM=0f5c
[ITEMDEF 0f5e]
//Broadsword
//Using swordsmanship type below
DEFNAME=i_sword_broad
RESOURCES=10 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=14,15
SPEED=33
SKILL=Swordsmanship
REQSTR=30
TWOHANDS=N
WEIGHT=6
SKILLMAKE=BLACKSMITHING 35.4
DUPELIST=0f5f
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Broadsword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f5f]
//broadsword
DUPEITEM=0f5e
[ITEMDEF 0f60]
//Longsword (not the same as 013b8, i_sword_long_b)
//Using swordsmanship type below
DEFNAME=i_sword_long
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,16
SPEED=30
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=N
WEIGHT=7
SKILLMAKE=BLACKSMITHING 28.0
DUPELIST=0f61
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Longsword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f61]
//longsword
DUPEITEM=0f60
[ITEMDEF 0f62]
//Spear
//Using fencing type below
DEFNAME=i_spear
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=13,15
SPEED=45
SKILL=Fencing
REQSTR=50
TWOHANDS=N
WEIGHT=7
SKILLMAKE=BLACKSMITHING 49.0
DUPELIST=0f63
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Spear
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f63]
//spear
DUPEITEM=0f62
[ITEMDEF 013af]
DEFNAME=i_axe_war
RESOURCES=16 i_ingot_iron
SKILLMAKE=BLACKSMITHING 39.1
WEIGHT=8
TYPE=T_WEAPON_MACE_SHARP
SKILL=MaceFighting
FLIP=1
DAM=14,15
SPEED=33
REQSTR=35
TWOHANDS=N
DUPELIST=013b0
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=War Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013B0]
//War Axe
DUPEITEM=013af
[ITEMDEF 013b1]
DEFNAME=i_bow
TYPE=T_WEAPON_BOW
FLIP=1
SKILLMAKE=30.0 BOWCRAFT
RESOURCES=7 i_log
WEIGHT=5
DAM=16,18
SPEED=50
RANGE=2,10
SKILL=Archery
REQSTR=30
TWOHANDS=Y
DUPELIST=013b2
TDATA3=i_arrow
TDATA4=i_arrow_x
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Bow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b2]
//bow
DUPEITEM=013b1
[ITEMDEF 013b3]
DEFNAME=i_club
RESOURCES=4 i_log
WEIGHT=8
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=3,12
SPEED=60
SKILL=MaceFighting
REQSTR=10
TWOHANDS=N
DUPELIST=013b4
SKILLMAKE=CARPENTRY 30.0, t_carpentry
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Club
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b4]
//Club
DUPEITEM=013b3
[ITEMDEF 013b5]
DEFNAME=i_scimitar
RESOURCES=10 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=13,15
SPEED=37
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=013b6
SKILLMAKE=BLACKSMITHING 31.7
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Scimitar
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b6]
//scimitar
DUPEITEM=013b5
[ITEMDEF 013b7]
//long sword NOT THE SAME AS 0f60
DEFNAME=i_sword_long_b
RESOURCES=10 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=4,32
SPEED=35
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=N
SKILLMAKE=BLACKSMITHING 50.2
DUPELIST=013b8
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Long Sword B
ON=@CREATE
HITPOINTS={50 60}
[ITEMDEF 013b8]
//long sword
DUPEITEM=013b7
[ITEMDEF 013b9]
DEFNAME=i_sword_viking
RESOURCES=14 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=28
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=N
DUPELIST=013ba
SKILLMAKE=BLACKSMITHING 24.3
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Viking Sword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013ba]
//viking sword
DUPEITEM=013b9
[ITEMDEF 013e3]
DEFNAME=i_hammer_smith
WEIGHT=4
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
RESOURCES=4 i_ingot_iron
SKILLMAKE=TINKERING 40.0
DAM=13,15
SPEED=33
SKILL=MaceFighting
REQSTR=40
TWOHANDS=N
DUPELIST=013e4
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Smith's Hammer
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013e4]
//smith's hammer
DUPEITEM=013e3
[ITEMDEF 013f4]
DEFNAME=i_shepherds_crook
RESOURCES=2 i_log
WEIGHT=5
TYPE=T_WEAPON_MACE_CROOK
FLIP=1
DAM=3,12
//SPEED=70
REQSTR=10
TWOHANDS=Y
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Sheperd's Crook
DUPELIST=013f5
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f5]
//Shepherd's Crook
DUPEITEM=013f4
[ITEMDEF 013f6]
DEFNAME=i_knife_butcher
RESOURCES=1 i_BOARD, 1 i_ingot_iron
WEIGHT=2
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=2,8
//SPEED=80
SKILL=Swordsmanship
REQSTR=5
TWOHANDS=N
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Butchers Knife
DUPELIST=013f7
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f7]
//butcher knife
DUPEITEM=013f6
[ITEMDEF 013f8]
DEFNAME=i_staff_gnarled
WEIGHT=5
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
DAM=15,17
SPEED=33
REQSTR=20
TWOHANDS=Y
DUPELIST=013f9
SKILLMAKE=CARPENTRY 78.9, t_carpentry
RESOURCES=7 i_log
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Gnarled Staff
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f9]
//gnarled staff
DUPEITEM=013f8
[ITEMDEF 013fa]
//DEFNAME2=double_battle_axe
DEFNAME=i_axe_battle_large
RESOURCES=12 i_ingot_iron
SKILLMAKE=BLACKSMITHING 28.0
WEIGHT=12
TYPE=T_WEAPON_AXE
FLIP=1
DAM=16,17
SPEED=29
SKILL=Swordsmanship
REQSTR=80
TWOHANDS=Y
DUPELIST=013fb
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Large Battle Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013fb]
//Large Battle Axe
DUPEITEM=013fa
[ITEMDEF 013fc]
DEFNAME=i_crossbow_heavy
TYPE=T_WEAPON_XBOW
FLIP=1
SKILLMAKE=80.0 BOWCRAFT
RESOURCES=10 i_log
WEIGHT=8
DAM=19,20
SPEED=22
RANGE=2,8
SKILL=archery
REQSTR=80
TWOHANDS=Y
TDATA3=i_xbolt
TDATA4=i_xbolt_x
DUPELIST=013fd
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Heavy Crossbow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013fd]
//heavy crossbow
DUPEITEM=013fc
[ITEMDEF 013fe]
DEFNAME=i_katana
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=11,13
SPEED=46
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=013ff
SKILLMAKE=BLACKSMITHING 44.1
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Katana
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013ff]
//katana
DUPEITEM=013fe
[ITEMDEF 01400]
DEFNAME=i_kryss
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,12
SPEED=53
SKILL=Fencing
REQSTR=10
TWOHANDS=N
DUPELIST=01401
SKILLMAKE=BLACKSMITHING 36.7
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Kryss
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01401]
//kryss
DUPEITEM=01400
[ITEMDEF 01402]
DEFNAME=i_spear_short
RESOURCES=6 i_ingot_iron
WEIGHT=7
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,13
SPEED=55
SKILL=Fencing
REQSTR=40
TWOHANDS=N
DUPELIST=01403
SKILLMAKE=BLACKSMITHING 45.3
CATEGORY=Provisions - Weapons
SUBSECTION=Spears and Forks
DESCRIPTION=Short Spear
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01403]
//short spear
DUPEITEM=01402
[ITEMDEF 01404]
DEFNAME=i_war_fork
RESOURCES=12 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=12,13
SPEED=43
SKILL=Fencing
REQSTR=45
TWOHANDS=N
DUPELIST=01405
SKILLMAKE=BLACKSMITHING 42.9
CATEGORY=Provisions - Weapons
SUBSECTION=Spears and Forks
DESCRIPTION=War Fork
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01405]
//war fork
DUPEITEM=01404
[ITEMDEF 01406]
DEFNAME=i_mace_war
RESOURCES=14 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=16,17
SPEED=26
SKILL=MaceFighting
REQSTR=80
TWOHANDS=N
DUPELIST=01407
SKILLMAKE=BLACKSMITHING 28.0
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=War Mace
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01407]
//war mace
DUPEITEM=01406
[ITEMDEF 01438]
DEFNAME=i_hammer_war
RESOURCES=16 i_ingot_iron
WEIGHT=7
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=17,18
SPEED=28
SKILL=MaceFighting
REQSTR=95
TWOHANDS=Y
DUPELIST=01439
SKILLMAKE=BLACKSMITHING 34.2
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=War Hammer
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01439]
//war hammer
DUPEITEM=01438
[ITEMDEF 0143a]
DEFNAME=i_maul
RESOURCES=10 i_ingot_iron
WEIGHT=9
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=14,16
SPEED=32
SKILL=MaceFighting
REQSTR=45
TWOHANDS=N
DUPELIST=0143b
SKILLMAKE=BLACKSMITHING 19.4
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Maul
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143b]
//Maul
DUPEITEM=0143a
[ITEMDEF 0143c]
DEFNAME=i_hammer_pick
WEIGHT=7
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=15,17
SPEED=28
SKILL=MaceFighting
REQSTR=45
TWOHANDS=Y
DUPELIST=0143d
SKILLMAKE=BLACKSMITHING 34.2
RESOURCES=16 i_ingot_iron
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Hammer Pick
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143d]
//hammer pick
DUPEITEM=0143c
[ITEMDEF 0143e]
DEFNAME=i_halberd
RESOURCES=20 i_ingot_iron
WEIGHT=10
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=18,19
SPEED=25
SKILL=Swordsmanship
REQSTR=95
TWOHANDS=Y
DUPELIST=0143f
SKILLMAKE=BLACKSMITHING 39.1
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Halberd
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143f]
//halberd
DUPEITEM=0143e
[ITEMDEF 01440]
DEFNAME=i_cutlass
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=11,13
SPEED=44
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=01441
SKILLMAKE=BLACKSMITHING 24.3
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Cutlass
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01441]
//cutlass
DUPEITEM=01440
[ITEMDEF 01442]
DEFNAME=i_axe_two_hand
RESOURCES=16 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_AXE
FLIP=1
DAM=16,17
SPEED=31
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=Y
DUPELIST=01443
SKILLMAKE=BLACKSMITHING 33.0
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Two Handed Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01443]
//two handed axe
DUPEITEM=01442
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