Kod:
:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
23:23:DEBUG:>> 0 | CClient::xDispatchMsg | +0
23:23:DEBUG:>> 1 | CWorld::OnTick | +13175689
23:23:DEBUG:>> 2 | CSector::OnTick | +0
23:23:DEBUG:>> 3 | CChar::OnTick | +0
23:23:DEBUG:>> 4 | CChar::NPC_OnTickAction | +0
23:23:DEBUG:>> 5 | CChar::NPC_Act_Wander | +0
23:23:DEBUG:>> 6 | CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
23:23:DEBUG:>> 7 | CChar::MoveToChar | +0
23:23:DEBUG:>> 8 | CChar::MoveToRegion | +0
23:23:DEBUG:>> 9 | CRegionWorld::OnRegionTrigger | +0
23:23:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CChar::NPC_WalkToPoint() #3 "Non-Advanced pathfinding"
23:23:ERROR:Bad Spawn point uid=040006431, id=0
bole hata verıyo