Systemroot - 23-07-2012 00:55 GMT -
Merhaba,
Sunucumda yaptığım silahların hızları arttı bunla ilgili olarak nasıl bir işlem yapabilirim.Örnek olarak aşağıdakinin aynsını kullanıyorum fakat silah çok seri nerdeyse 1veya 2 saniyede vuruyor.
Birde deri set giymeme rağmen büyü atamıyorum.Fix scpini kontrol ettim fakat herhangi bir olayda bulunmuyo type=t_armor_leather olarak
Merhaba,
Sunucumda yaptığım silahların hızları arttı bunla ilgili olarak nasıl bir işlem yapabilirim.Örnek olarak aşağıdakinin aynsını kullanıyorum fakat silah çok seri nerdeyse 1veya 2 saniyede vuruyor.
Kod:
[ITEMDEF 04146]
DEFNAME=i_SPEAR_FORCE
ID=i_spear
RANGE=1,2
NAME=Spear of Force
RESOURCES=i_spear,3 i_enchant_weapon
CATEGORY=Provisions - Weapons - Magic
SUBSECTION=Magic Spears
DESCRIPTION=Spear of Force
ON=@Create
COLOR=color_magic_weap
HITPOINTS=100
ATTR=attr_magic
MOREY=60.0
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.fencing> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
src.events +e_spear
ON=@UnEquip
src.events -e_spear
Birde deri set giymeme rağmen büyü atamıyorum.Fix scpini kontrol ettim fakat herhangi bir olayda bulunmuyo type=t_armor_leather olarak
Kod:
[ITEMDEF i_draglet_cap]
DEFNAME=i_draglet_cap
NAME=Draglet Cap
ID=i_leather_cap
TYPE=T_ARMOR_LEATHER
RESOURCES=13 i_hide_draglet
WEIGHT=8
FLIP=1
ARMOR=40
REQSTR=25
DUPELIST=013dc
SKILLMAKE=TAILORING 99.1
ON=@Create
HITPOINTS=100
COLOR=07a1
on=@click
message @48,1,1,1 a <name>
return 1
ON=@Equip
if (<src.skilltotal> < 7000)
src.sysmessage @38,1,1 Skillcap toplaminiz en az 700.0 olmalidir.
unequip
return 1
endif
NeroPvp - 23-07-2012 14:02 GMT -
Ayrıca silah hızlarını sadece i_spear i_katana gibi yerlerden yap yani sen direk vanq speed verirsen diğer i_spear daki speed hızıyla karışır dengeleyemezsin silahların dagemesini ve hızını düzeltmen icin örnek bardich bakıcaksin i_bardich idsini bulup onun damegesi ve speed hızını ayarlıcak aşağda gösterdiğim kod icinde bu silah scripterin icinde vardır i_katana olcak sadece ordan speed hızı ve damgesini ayarlaya bilirsin.
Bu setleri kullan.Ama Claslara göre ayarladım bunları sen düzelt oldumu.
Ayrıca silah hızlarını sadece i_spear i_katana gibi yerlerden yap yani sen direk vanq speed verirsen diğer i_spear daki speed hızıyla karışır dengeleyemezsin silahların dagemesini ve hızını düzeltmen icin örnek bardich bakıcaksin i_bardich idsini bulup onun damegesi ve speed hızını ayarlıcak aşağda gösterdiğim kod icinde bu silah scripterin icinde vardır i_katana olcak sadece ordan speed hızı ve damgesini ayarlaya bilirsin.
Kod:
[itemdef 013fe]
defname i_katana
resources 8 i_ingot_iron
weight 4.2
type T_WEAPON_SWORD
flip 1
DAM=4,5
SPEED=46
skill Swordsmanship
reqstr 20
twohands N
category Provisions - Weapons
subsection Swords
description Katana
dupelist 013ff
skillmake blacksmithing 69.1
Bu setleri kullan.Ama Claslara göre ayarladım bunları sen düzelt oldumu.
Kod:
[ITEMDEF i_warrior_1]
DEFNAME=i_warrior_1
ID=i_platemail_chest
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_2]
DEFNAME=i_warrior_2
NAME=Warrior Platemail
ID=i_platemail_leggings
RESOURCES=
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_3]
DEFNAME=i_warrior_3
NAME=Warrior Platemail
ID=i_platemail_arms
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_4]
DEFNAME=i_warrior_4
NAME=Warrior Platemail
ID=i_platemail_gloves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_5]
DEFNAME=i_warrior_5
NAME=Warrior Platemail
ID=i_platemail_helm
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=90
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_6]
DEFNAME=i_warrior_6
NAME=Warrior Platemail
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=20
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Shield]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
[ITEMDEF i_warrior_7]
DEFNAME=i_warrior_7
NAME=Warrior Platemail
ID=i_platemail_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=65
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Set]
Return 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Sadece warriorlar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
/////////////////////////////
[ITEMDEF i_blackrock_heater_shield]
DEFNAME=i_blackrock_heater_shield
NAME=Blackrock Set
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=60
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Blackrock Shield]
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata En az 99.9 Tactics skili olmalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Meditation skilliniz olmamalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Magery skilliniz olmamalidir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
[ITEMDEF i_warrior_shield]
DEFNAME=i_warrior_shield
NAME=Warrior Platemail
ID=i_shield_heater
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=15
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Platemail
DESCRIPTION=Platemail Warrior
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=0810
ON=@CLICK
MESSAGE @0482 [Warrior Shield]
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata En az 99.9 Tactics skili olmalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.meditation> > 0.1 )
SRC.hata Meditation skilliniz olmamalıdır.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> > 40.0 )
SRC.hata Magery skilliniz olmamalidir.
UNEQUIP
RETURN 1
ENDIF
//////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////
[ITEMDEF i_genco_adam]
DEFNAME=i_genco_adam
ID=i_shield_chaos
NAME=Mage Kalkan
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=30
weight=0
CATEGORY=Provisions - Armor
SUBSECTION=Kalkan
DESCRIPTION=mage kalkan
ON=@Create
ATTR=00
MOREY=100.0
HITPOINTS={56 72}
COLOR=09a7
ON=@CLICK
MESSAGE @0482 [Mage Kalkan]
ON=@Equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
/////////////////////////////
[ITEMDEF i_warlock_1]
DEFNAME=i_warlock_1
NAME=warlock sleeves
ID=i_studded_sleeves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Arms of Aqua
ON=@Create
ATTR=attr_magic
MOREY=100.0
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Sleeves]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_2]
DEFNAME=i_warlock_2
NAME=warlock Gorget
ID=i_studded_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gorget of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Gorget]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_3]
DEFNAME=i_warlock_3
NAME=warlock Leggings
ID=i_leather_leggings
RESOURCES=i_leather_leggings,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Leggings of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Leggings]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_4]
DEFNAME=i_warlock_4
NAME=warlock Tunic
ID=i_studded_tunic
RESOURCES=i_leather_tunic,6 i_enchant_armor
ARMOR=30
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Aqua tunic of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Tunic]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_5]
DEFNAME=i_warlock_5
NAME=warlock Gloves
ID=i_leather_gloves
RESOURCES=i_leather_gloves,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gloves of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Gloves]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_warlock_6]
DEFNAME=i_warlock_6
name=warlock Cap
ID=i_leather_cap
RESOURCES=i_leather_cap,6 i_enchant_armor
ARMOR=50
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Cap of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=07a1
ON=@CLICK
MESSAGE @0482 [Warlock Cap]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
ON=@Equip
IF ( <SRC.TACTICS> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
IF ( <SRC.magery> < 99.9 )
SRC.hata Sadece warlocklar kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
//////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////
[ITEMDEF i_mage_1]
DEFNAME=i_mage_1
NAME=mage sleeves
ID=i_studded_sleeves
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Arms of Aqua
ON=@Create
ATTR=attr_magic
MOREY=100.0
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Sleeves]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_2]
DEFNAME=i_mage_2
NAME=mage Gorget
ID=i_studded_gorget
RESOURCES=i_leather_sleeves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gorget of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Gorget]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_3]
DEFNAME=i_mage_3
NAME=mage Leggings
ID=i_leather_leggings
RESOURCES=i_leather_leggings,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Leggings of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Leggings]
IF (<ATTR>&(attr_identified))
ENDIF
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_4]
DEFNAME=i_mage_4
NAME=mage Tunic
ID=i_studded_tunic
RESOURCES=i_leather_tunic,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Aqua tunic of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Tunic]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_5]
DEFNAME=i_mage_5
NAME=mage Gloves
ID=i_leather_gloves
RESOURCES=i_leather_gloves,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Gloves of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Gloves]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
[ITEMDEF i_mage_6]
DEFNAME=i_mage_6
name=Mage Cap
ID=i_leather_cap
RESOURCES=i_leather_cap,6 i_enchant_armor
ARMOR=40
Type=t_clothing
weight=0
CATEGORY=Provisions - Armor - Magic
SUBSECTION=Leather
DESCRIPTION=Leather Cap of Aqua
ON=@Create
MOREY=100.0
ATTR=attr_magic
HITPOINTS={56 72}
COLOR=0756
ON=@CLICK
MESSAGE @0482 [Mage Cap]
IF (<ATTR>&(attr_identified))
endif
RETURN 1
on=@equip
IF ( <SRC.tactics> > 0.1 )
SRC.hata Sadece mageler kullanabilir.
UNEQUIP
RETURN 1
ENDIF
if (<ATTR> & attr_newbie)
ATTR attr_magic
endif
on=@timer
remove
return 1
Systemroot - 23-07-2012 14:24 GMT -
Çözüm yolunu buldum sonunda fakat orjinallerde bir sorun var sanırım bende spearin speed ayarı 47 olarak gözüküyo bunu ben sphereserv den indirmiştim şaşırdım orjinallere sahip olan varmıdır?
bendeki orjinal bu şekilde
Son güncelleme: Systemroot tarafından 23-07-2012 16:58 GMT tarihinde, önce.
Çözüm yolunu buldum sonunda fakat orjinallerde bir sorun var sanırım bende spearin speed ayarı 47 olarak gözüküyo bunu ben sphereserv den indirmiştim şaşırdım orjinallere sahip olan varmıdır?
bendeki orjinal bu şekilde
Kod:
//****************************************************************************
// SPHERE by : Menasoft ©1997-2007
// <a href="https://www.sphereserver.net" target="_blank">www.sphereserver.net</a>
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners. All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: Tuesday, December 7, 2005
//
VERSION=0.56b
[ITEMDEF 0df0]
//Black Staff
//Using fencing type below
DEFNAME=i_staff_black
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
DAM=12,14
SPEED=37
SKILL=MaceFighting
REQSTR=35
TWOHANDS=Y
WEIGHT=4
DUPELIST=0df1
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Black Staff
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df1]
//black staff
DUPEITEM=0df0
[ITEMDEF 0df2]
//wand
DEFNAME=i_wand_1
RESOURCES=2 i_ingot_silver, 2 i_ingot_gold, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df3]
//wand
DEFNAME=i_wand_2
RESOURCES=2 i_ingot_silver, 2 i_ingot_gold, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df4]
//wand
DEFNAME=i_wand_3
RESOURCES=1 I_LOG, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
//SPEED=35
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0df5]
//wand
DEFNAME=i_wand_4
RESOURCES=1 I_LOG, 1 I_GEM_DIAMOND
TYPE=T_WAND
DAM=2,6
REQSTR=1
TWOHANDS=N
VALUE={16 24}
WEIGHT=5
CATEGORY=Provisions - Weapons
SUBSECTION=Wands
DESCRIPTION=Wand
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e73]
//cannon ball
DEFNAME=i_cannon_ball
RESOURCES=5 i_ingot_iron
WEIGHT=5
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon Ball
DUPELIST=0e74
[ITEMDEF 0e74]
//cannon balls
DUPEITEM=0e73
[ITEMDEF 0e81]
//miniature shepherd's crook (picture for backpack only?)
// This is different from i_shepherds_crook
DEFNAME=i_crook_thin
RESOURCES=7 i_log
TYPE=T_WEAPON_MACE_CROOK
SKILL=MaceFighting
FLIP=1
DAM=13,15
SPEED=40
REQSTR=20
TWOHANDS=Y
WEIGHT=2
SKILLMAKE=CARPENTRY 78.9, t_carpentry
DUPELIST=0e82
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Sheperds Crook
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e82]
//miniature shepherd's crook (picture for backpack only?)
DUPEITEM=0e81
[ITEMDEF 0e85]
//PickAxe //OSI insists skill is Fencing with this axe
DEFNAME=i_pickaxe
TYPE=T_WEAPON_MACE_PICK
SKILL=Fencing
FLIP=1
DAM=13,15
SPEED=35
REQSTR=50
TWOHANDS=N
WEIGHT=11
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=PickAxe
SKILLMAKE=TINKERING 40.0, t_tinker_tools
RESOURCES=4 i_ingot_iron
DUPELIST=0e86
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e86]
//pickaxe
DUPEITEM=0e85
[ITEMDEF 0e87]
//Pitchfork
//Using fencing type below
DEFNAME=i_pitchfork
TYPE=T_WEAPON_FENCE
FLIP=1
RESOURCES=5 i_ingot_iron
SKILLMAKE=BLACKSMITHING 20.0
DAM=12,14
SPEED=37
SKILL=Fencing
REQSTR=15
TWOHANDS=Y
WEIGHT=10
DUPELIST=0e88
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Pitchfork
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e88]
//pitchfork
DUPEITEM=0e87
[ITEMDEF 0e89]
//Quarter Staff
DEFNAME=i_staff_quarter
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
RESOURCES=6 i_log
SKILLMAKE=CARPENTRY 73.6, t_carpentry
DAM=11,14
SPEED=48
SKILL=MaceFighting
REQSTR=30
TWOHANDS=N
WEIGHT=4
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Quarter Staff
DUPELIST=0e8a
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0e8a]
//quarter staff
DUPEITEM=0e89
[ITEMDEF 0e8b]
//cannon
DEFNAME=i_cannon_full
RESOURCES=100 i_ingot_iron, 20 I_BOARD, 1 I_AXEL
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(S)
DUPELIST=0e8c,0e8d,0e8e,0e8f,0e90,0e91,0e92,0e93,0e94,0e95,0e96
[ITEMDEF 0e8c]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(S)
[ITEMDEF 0e8d]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(S)
[ITEMDEF 0e8e]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(E)
[ITEMDEF 0e8f]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(E)
[ITEMDEF 0e90]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(E)
[ITEMDEF 0e91]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(N)
[ITEMDEF 0e92]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(N)
[ITEMDEF 0e93]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(N)
[ITEMDEF 0e94]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(W)
[ITEMDEF 0e95]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(W)
[ITEMDEF 0e96]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(W)
[ITEMDEF 0ec2]
//Cleaver
//Used for fighting?
//Shouldn't this be also a non-fighting action type?
DEFNAME=i_cleaver_meat
TYPE=T_WEAPON_SWORD
FLIP=1
RESOURCES=3 i_ingot_iron
DAM=11,13
SPEED=46
SKILL=Swordsmanship
REQSTR=10
TWOHANDS=N
WEIGHT=1
DUPELIST=0ec3
SKILLMAKE=TINKERING 20.0
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Cleaver
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0ec3]
//cleaver
DUPEITEM=0ec2
[ITEMDEF 0ec4]
//Used for Fencing?
// Skinning Knife
//Shouldn't this be also a non-fighting action type?
DEFNAME=i_knife_skinning
TYPE=T_WEAPON_FENCE
FLIP=1
RESOURCES=2 i_ingot_iron
SKILLMAKE=TINKERING 25.0
DAM=9,11
SPEED=49
SKILL=Swordsmanship
REQSTR=5
TWOHANDS=N
WEIGHT=1
DUPELIST=0ec5
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Skinning Knife
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0ec5]
//Skinning Knife
DUPEITEM=0ec4
[ITEMDEF 0f39]
//Shovel (unique type of unequipable item)
//LAYER=0
DEFNAME=i_shovel
TYPE=T_WEAPON_MACE_PICK
FLIP=1
WEIGHT=5
SKILLMAKE=TINKERING 40.0, t_tinker_tools
RESOURCES=4 i_ingot_iron
DUPELIST=0f3a
CATEGORY=Items by Professions
SUBSECTION=Miner
DESCRIPTION=Shovel
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f3a]
//shovel
DUPEITEM=0f39
[ITEMDEF 0f3f]
//Arrow
DEFNAME=i_arrow
NAME=arrow%s
TYPE=T_WEAPON_ARROW
FLIP=1
RESOURCES=1 i_arrow_shaft, 1 i_feather
REPLICATE=1
SKILLMAKE=1.0 BOWCRAFT
WEIGHT=0.1
DUPELIST=0f40,0f41,0f42
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow
[ITEMDEF 0f40]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (5)
[ITEMDEF 0f41]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (Many)
[ITEMDEF 0f42]
//arrow
DEFNAME=i_arrow_x
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow (Straight)
[ITEMDEF 0f43]
//Hatchet
DEFNAME=i_hatchet
RESOURCES=4 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=13,15
SPEED=41
SKILL=Swordsmanship
REQSTR=20
TWOHANDS=N
WEIGHT=4
SKILLMAKE=TINKERING 30.0, t_tinker_tools
DUPELIST=0f44
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Hatchet
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f44]
//hatchet
DUPEITEM=0f43
[ITEMDEF 0f45]
//Executioner's Axe
DEFNAME=i_axe_exec
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=33
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=Y
WEIGHT=8
SKILLMAKE=BLACKSMITHING 34.2
DUPELIST=0f46
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Executioner's Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f46]
//Executioner's Axe
DUPEITEM=0f45
[ITEMDEF 0f47]
//Battle Axe
DEFNAME=i_axe_battle
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=31
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=Y
WEIGHT=4
SKILLMAKE=BLACKSMITHING 30.5
DUPELIST=0f48
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Battle Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f48]
//battle axe
DUPEITEM=0f47
[ITEMDEF 0f49]
//Axe
DEFNAME=i_axe
RESOURCES=14 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=14,16
SPEED=37
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=Y
WEIGHT=4
SKILLMAKE=BLACKSMITHING 34.2
DUPELIST=0f4a
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4a]
//axe
DUPEITEM=0f49
[ITEMDEF 0f4b]
//Double Axe
DEFNAME=i_axe_double
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=33
SKILL=Swordsmanship
REQSTR=45
TWOHANDS=Y
WEIGHT=8
SKILLMAKE=BLACKSMITHING 29.3
DUPELIST=0f4c
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Double Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4c]
//double axe
DUPEITEM=0f4b
[ITEMDEF 0f4d]
//Bardiche
//Using Sword type below
DEFNAME=i_bardiche
RESOURCES=18 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=17,18
SPEED=28
SKILL=Swordsmanship
REQSTR=45
TWOHANDS=Y
WEIGHT=7
SKILLMAKE=BLACKSMITHING 31.7
DUPELIST=0f4e
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Bardiche
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f4e]
//bardiche
DUPEITEM=0f4d
[ITEMDEF 0f4f]
//Crossbow
//Using bow type below
DEFNAME=i_crossbow
TYPE=T_WEAPON_XBOW
FLIP=1
RESOURCES=7 i_log
SKILLMAKE=60.0 BOWCRAFT
DAM=18,20
SPEED=24
RANGE=2,8
SKILL=Archery
REQSTR=35
TWOHANDS=Y
WEIGHT=15
DUPELIST=0f50
TDATA3=i_xbolt
TDATA4=i_xbolt_x
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Crossbow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f50]
//crossbow
DUPEITEM=0f4f
[ITEMDEF 0f51]
//Dagger
//Used for fencing?
//**Shouldn't this be also a non-fighting action type?
DEFNAME=i_dagger
RESOURCES=3 i_ingot_iron
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,11
SPEED=56
SKILL=Fencing
REQSTR=10
TWOHANDS=N
WEIGHT=1
SKILLMAKE=BLACKSMITHING 0.0
DUPELIST=0f52
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Dagger
ON=@Create
HITPOINTS={50 60}
attr attr_newbie
[ITEMDEF 0f52]
//dagger
DUPEITEM=0f51
[ITEMDEF 0f5c]
//Mace
//Used for fighting, not a tool?
DEFNAME=i_mace
RESOURCES=6 i_ingot_iron
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=12,14
SPEED=40
SKILL=MaceFighting
REQSTR=45
TWOHANDS=N
WEIGHT=14
SKILLMAKE=BLACKSMITHING 14.5
DUPELIST=0f5d
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Mace
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f5d]
//mace
DUPEITEM=0f5c
[ITEMDEF 0f5e]
//Broadsword
//Using swordsmanship type below
DEFNAME=i_sword_broad
RESOURCES=10 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=14,15
SPEED=33
SKILL=Swordsmanship
REQSTR=30
TWOHANDS=N
WEIGHT=6
SKILLMAKE=BLACKSMITHING 35.4
DUPELIST=0f5f
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Broadsword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f5f]
//broadsword
DUPEITEM=0f5e
[ITEMDEF 0f60]
//Longsword (not the same as 013b8, i_sword_long_b)
//Using swordsmanship type below
DEFNAME=i_sword_long
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,16
SPEED=30
SKILL=Swordsmanship
REQSTR=35
TWOHANDS=N
WEIGHT=7
SKILLMAKE=BLACKSMITHING 28.0
DUPELIST=0f61
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Longsword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f61]
//longsword
DUPEITEM=0f60
[ITEMDEF 0f62]
//Spear
//Using fencing type below
DEFNAME=i_spear
RESOURCES=12 i_ingot_iron
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=13,15
SPEED=45
SKILL=Fencing
REQSTR=50
TWOHANDS=N
WEIGHT=7
SKILLMAKE=BLACKSMITHING 49.0
DUPELIST=0f63
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Spear
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0f63]
//spear
DUPEITEM=0f62
[ITEMDEF 013af]
DEFNAME=i_axe_war
RESOURCES=16 i_ingot_iron
SKILLMAKE=BLACKSMITHING 39.1
WEIGHT=8
TYPE=T_WEAPON_MACE_SHARP
SKILL=MaceFighting
FLIP=1
DAM=14,15
SPEED=33
REQSTR=35
TWOHANDS=N
DUPELIST=013b0
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=War Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013B0]
//War Axe
DUPEITEM=013af
[ITEMDEF 013b1]
DEFNAME=i_bow
TYPE=T_WEAPON_BOW
FLIP=1
SKILLMAKE=30.0 BOWCRAFT
RESOURCES=7 i_log
WEIGHT=5
DAM=16,18
SPEED=50
RANGE=2,10
SKILL=Archery
REQSTR=30
TWOHANDS=Y
DUPELIST=013b2
TDATA3=i_arrow
TDATA4=i_arrow_x
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Bow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b2]
//bow
DUPEITEM=013b1
[ITEMDEF 013b3]
DEFNAME=i_club
RESOURCES=4 i_log
WEIGHT=8
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=3,12
SPEED=60
SKILL=MaceFighting
REQSTR=10
TWOHANDS=N
DUPELIST=013b4
SKILLMAKE=CARPENTRY 30.0, t_carpentry
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Club
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b4]
//Club
DUPEITEM=013b3
[ITEMDEF 013b5]
DEFNAME=i_scimitar
RESOURCES=10 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=13,15
SPEED=37
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=013b6
SKILLMAKE=BLACKSMITHING 31.7
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Scimitar
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013b6]
//scimitar
DUPEITEM=013b5
[ITEMDEF 013b7]
//long sword NOT THE SAME AS 0f60
DEFNAME=i_sword_long_b
RESOURCES=10 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=4,32
SPEED=35
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=N
SKILLMAKE=BLACKSMITHING 50.2
DUPELIST=013b8
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Long Sword B
ON=@CREATE
HITPOINTS={50 60}
[ITEMDEF 013b8]
//long sword
DUPEITEM=013b7
[ITEMDEF 013b9]
DEFNAME=i_sword_viking
RESOURCES=14 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=15,17
SPEED=28
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=N
DUPELIST=013ba
SKILLMAKE=BLACKSMITHING 24.3
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Viking Sword
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013ba]
//viking sword
DUPEITEM=013b9
[ITEMDEF 013e3]
DEFNAME=i_hammer_smith
WEIGHT=4
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
RESOURCES=4 i_ingot_iron
SKILLMAKE=TINKERING 40.0
DAM=13,15
SPEED=33
SKILL=MaceFighting
REQSTR=40
TWOHANDS=N
DUPELIST=013e4
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Smith's Hammer
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013e4]
//smith's hammer
DUPEITEM=013e3
[ITEMDEF 013f4]
DEFNAME=i_shepherds_crook
RESOURCES=2 i_log
WEIGHT=5
TYPE=T_WEAPON_MACE_CROOK
FLIP=1
DAM=3,12
//SPEED=70
REQSTR=10
TWOHANDS=Y
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Sheperd's Crook
DUPELIST=013f5
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f5]
//Shepherd's Crook
DUPEITEM=013f4
[ITEMDEF 013f6]
DEFNAME=i_knife_butcher
RESOURCES=1 i_BOARD, 1 i_ingot_iron
WEIGHT=2
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=2,8
//SPEED=80
SKILL=Swordsmanship
REQSTR=5
TWOHANDS=N
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Butchers Knife
DUPELIST=013f7
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f7]
//butcher knife
DUPEITEM=013f6
[ITEMDEF 013f8]
DEFNAME=i_staff_gnarled
WEIGHT=5
TYPE=T_WEAPON_MACE_STAFF
FLIP=1
DAM=15,17
SPEED=33
REQSTR=20
TWOHANDS=Y
DUPELIST=013f9
SKILLMAKE=CARPENTRY 78.9, t_carpentry
RESOURCES=7 i_log
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Gnarled Staff
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013f9]
//gnarled staff
DUPEITEM=013f8
[ITEMDEF 013fa]
//DEFNAME2=double_battle_axe
DEFNAME=i_axe_battle_large
RESOURCES=12 i_ingot_iron
SKILLMAKE=BLACKSMITHING 28.0
WEIGHT=12
TYPE=T_WEAPON_AXE
FLIP=1
DAM=16,17
SPEED=29
SKILL=Swordsmanship
REQSTR=80
TWOHANDS=Y
DUPELIST=013fb
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Large Battle Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013fb]
//Large Battle Axe
DUPEITEM=013fa
[ITEMDEF 013fc]
DEFNAME=i_crossbow_heavy
TYPE=T_WEAPON_XBOW
FLIP=1
SKILLMAKE=80.0 BOWCRAFT
RESOURCES=10 i_log
WEIGHT=8
DAM=19,20
SPEED=22
RANGE=2,8
SKILL=archery
REQSTR=80
TWOHANDS=Y
TDATA3=i_xbolt
TDATA4=i_xbolt_x
DUPELIST=013fd
CATEGORY=Provisions - Weapons
SUBSECTION=Bows
DESCRIPTION=Heavy Crossbow
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013fd]
//heavy crossbow
DUPEITEM=013fc
[ITEMDEF 013fe]
DEFNAME=i_katana
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=11,13
SPEED=46
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=013ff
SKILLMAKE=BLACKSMITHING 44.1
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Katana
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 013ff]
//katana
DUPEITEM=013fe
[ITEMDEF 01400]
DEFNAME=i_kryss
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,12
SPEED=53
SKILL=Fencing
REQSTR=10
TWOHANDS=N
DUPELIST=01401
SKILLMAKE=BLACKSMITHING 36.7
CATEGORY=Provisions - Weapons
SUBSECTION=Knives & Daggers
DESCRIPTION=Kryss
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01401]
//kryss
DUPEITEM=01400
[ITEMDEF 01402]
DEFNAME=i_spear_short
RESOURCES=6 i_ingot_iron
WEIGHT=7
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=10,13
SPEED=55
SKILL=Fencing
REQSTR=40
TWOHANDS=N
DUPELIST=01403
SKILLMAKE=BLACKSMITHING 45.3
CATEGORY=Provisions - Weapons
SUBSECTION=Spears and Forks
DESCRIPTION=Short Spear
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01403]
//short spear
DUPEITEM=01402
[ITEMDEF 01404]
DEFNAME=i_war_fork
RESOURCES=12 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_FENCE
FLIP=1
DAM=12,13
SPEED=43
SKILL=Fencing
REQSTR=45
TWOHANDS=N
DUPELIST=01405
SKILLMAKE=BLACKSMITHING 42.9
CATEGORY=Provisions - Weapons
SUBSECTION=Spears and Forks
DESCRIPTION=War Fork
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01405]
//war fork
DUPEITEM=01404
[ITEMDEF 01406]
DEFNAME=i_mace_war
RESOURCES=14 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=16,17
SPEED=26
SKILL=MaceFighting
REQSTR=80
TWOHANDS=N
DUPELIST=01407
SKILLMAKE=BLACKSMITHING 28.0
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=War Mace
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01407]
//war mace
DUPEITEM=01406
[ITEMDEF 01438]
DEFNAME=i_hammer_war
RESOURCES=16 i_ingot_iron
WEIGHT=7
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=17,18
SPEED=28
SKILL=MaceFighting
REQSTR=95
TWOHANDS=Y
DUPELIST=01439
SKILLMAKE=BLACKSMITHING 34.2
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=War Hammer
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01439]
//war hammer
DUPEITEM=01438
[ITEMDEF 0143a]
DEFNAME=i_maul
RESOURCES=10 i_ingot_iron
WEIGHT=9
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=14,16
SPEED=32
SKILL=MaceFighting
REQSTR=45
TWOHANDS=N
DUPELIST=0143b
SKILLMAKE=BLACKSMITHING 19.4
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Maul
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143b]
//Maul
DUPEITEM=0143a
[ITEMDEF 0143c]
DEFNAME=i_hammer_pick
WEIGHT=7
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
DAM=15,17
SPEED=28
SKILL=MaceFighting
REQSTR=45
TWOHANDS=Y
DUPELIST=0143d
SKILLMAKE=BLACKSMITHING 34.2
RESOURCES=16 i_ingot_iron
CATEGORY=Provisions - Weapons
SUBSECTION=Maces & Hammers
DESCRIPTION=Hammer Pick
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143d]
//hammer pick
DUPEITEM=0143c
[ITEMDEF 0143e]
DEFNAME=i_halberd
RESOURCES=20 i_ingot_iron
WEIGHT=10
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=18,19
SPEED=25
SKILL=Swordsmanship
REQSTR=95
TWOHANDS=Y
DUPELIST=0143f
SKILLMAKE=BLACKSMITHING 39.1
CATEGORY=Provisions - Weapons
SUBSECTION=Polearms
DESCRIPTION=Halberd
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 0143f]
//halberd
DUPEITEM=0143e
[ITEMDEF 01440]
DEFNAME=i_cutlass
RESOURCES=8 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_SWORD
FLIP=1
DAM=11,13
SPEED=44
SKILL=Swordsmanship
REQSTR=25
TWOHANDS=N
DUPELIST=01441
SKILLMAKE=BLACKSMITHING 24.3
CATEGORY=Provisions - Weapons
SUBSECTION=Swords
DESCRIPTION=Cutlass
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01441]
//cutlass
DUPEITEM=01440
[ITEMDEF 01442]
DEFNAME=i_axe_two_hand
RESOURCES=16 i_ingot_iron
WEIGHT=8
TYPE=T_WEAPON_AXE
FLIP=1
DAM=16,17
SPEED=31
SKILL=Swordsmanship
REQSTR=40
TWOHANDS=Y
DUPELIST=01443
SKILLMAKE=BLACKSMITHING 33.0
CATEGORY=Provisions - Weapons
SUBSECTION=Axes
DESCRIPTION=Two Handed Axe
ON=@Create
HITPOINTS={50 60}
[ITEMDEF 01443]
//two handed axe
DUPEITEM=01442
Son güncelleme: Systemroot tarafından 23-07-2012 16:58 GMT tarihinde, önce.
MirroR - 24-07-2012 04:49 GMT -
Silah konusunda tüm pack'i default hale getir, hepsini elle yapman daha sağlıklı olacaktır. Bütün silahları bir anda değiştirince böyle karışıklık olabiliyor !
Silah konusunda tüm pack'i default hale getir, hepsini elle yapman daha sağlıklı olacaktır. Bütün silahları bir anda değiştirince böyle karışıklık olabiliyor !