using System;
using Server;
using Server.Targeting;
using Server.Commands;
using Server.Commands.Generic;
namespace Server.Targets
{
public class PickMoveTarget : Target
{
public PickMoveTarget() : base( -1, false, TargetFlags.None )
{
}
protected override void OnTarget( Mobile from, object o )
{
if ( !BaseCommand.IsAccessible( from, o ) )
{
from.SendMessage( "That is not accessible." );
return;
}
if ( o is Item || o is Mobile )
from.Target = new MoveTarget( o );
}
}
}
