using System;
using System.Collections;
using Server.Network;
using Server.Items;
using Server.Targeting;
namespace Server.Spells.Necromancy
{
public class HorrificBeastSpell : TransformationSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Horrific Beast", "Rel Xen Vas Bal",
203,
9031,
Reagent.BatWing,
Reagent.DaemonBlood
);
public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds( 2.0 ); } }
public override double RequiredSkill{ get{ return 40.0; } }
public override int RequiredMana{ get{ return 11; } }
public override int Body{ get{ return 746; } }
public HorrificBeastSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void DoEffect( Mobile m )
{
m.PlaySound( 0x165 );
m.FixedParticles( 0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head );
m.Delta( MobileDelta.WeaponDamage );
}
public override void RemoveEffect( Mobile m )
{
m.Delta( MobileDelta.WeaponDamage );
}
}
}