[CHARDEF c_staff_horse]
DEFNAME=c_staff_horse
NAME=Staff Horse
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk
CAN=MT_WALK|MT_FLY|MT_GHOST|MT_USEHANDS|MT_FIRE_IMMUNE|MT_RUN
DESCRIPTION=Staff Horse
SUBSECTION=Horses
CATEGORY=Animals
DAM=10,9
ARMOR=250
RESOURCES=15 i_ribs_raw,10 i_hide,
Tevents=e_Binek
on=@create
Dorand 10
Color=0495
Color=0497
Color=0494
Color=0500
Color=0501
Color=0504
Color=01
Color=0989
Color=0985
Color=0982
Enddo
Str=9999
Dex=9999
int=9999
karma=99999
fame=100000
on=@gethit
if (<hits> < 90)
sayua 0481,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 90)
return 1
endif
if (<act.baseid>=c_vortex)
sayua 0481,2,0,eng,*Ortadan Kaldırır*
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,2,0,eng,*Ortadan Kaldırır*
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_deamon)
sayua 0481,2,0,eng,* Ortadan Kaldırır *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,2,0,eng,* Ortadan Kaldırır *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<flags> &statf_poisoned)
sayua 0481,2,0,eng,* Zehir benim göbek adım *
sound snd_spell_cure
findid.i_rune_poison.remove
return 1
endif
[SPEECH konusan]
ON=*come*
say=Gelmek istemiyorum ama senin için geliyim
ON=*help*
say=Geldim sahip
ON=*stay*
say=Bana emir veremessin
ON=*stop*
say=Tamam Ne Bağırıyorsun
say=Tamam Dedim Kafamı Attırma
ON=*kill*
say=gel seni bi güzel döviyim gel
ON=*Tutoglum*
say=Bre Ben It miyim Hülülooğ