[ITEMDEF i_reward_barrel]
DEFNAME=i_reward_barrel
ID=0e77
TYPE=00
ON=@CREATE
COLOR=079a
ATTR=8010
NAME=Reward System [double click]
ON=@DCLICK
SRC.SFX 555
DIALOG d_x_reward_system
RETURN 0
ON=@TARGON_CHAR
SRC.MESSAGE You probably are a piece of trash eh?
SOUND 510
RETURN 1
ON=@TARGON_ITEM
IF ! <SRC.RESTEST 1 <SRC.TARG.BASEID>>
SRC.MESSAGE Things must be in your pack!
SOUND 510
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_gem
SRC.SYSMESSAGE You cannot trash gems!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_scroll
SRC.SYSMESSAGE You cannot trash scrolls!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_food_raw
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.ATTR> == 04
SRC.SYSMESSAGE You cannot trash newbied items!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_food
SRC.SYSMESSAGE You cannot trash food! Think of the less advantage and starving!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_wall
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_sign_gump
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_container
SRC.SYSMESSAGE You cannot trash containers!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_telepad
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_bboard
SRC.SYSMESSAGE You cannot trash that
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_door
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_normal
SRC.SYSMESSAGE You cannot trash that!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_gold
SRC.SYSMESSAGE You cannot trash gold!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_ingot
SRC.SYSMESSAGE You cannot trash ingots!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_log
SRC.SYSMESSAGE You cannot trash logs!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_potion_empty
SRC.SYSMESSAGE You cannot trash bottles!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_board
SRC.SYSMESSAGE You cannot trash boards.
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_deed
SRC.SYSMESSAGE You cannot trash deeds!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_reagent
SRC.SYSMESSAGE You cannot trash reagents!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ELSE
IF <SRC.TARG.TYPE> == t_spellbook
SRC.SYSMESSAGE Now who would want to trash their spellbook?
SOUND 510
DIALOG d_x_reward_system2
ELSE
IF <SRC.TARG.MORE2> == 899
SRC.SYSMESSAGE You cannot trash this!
SOUND 510
DIALOG d_x_reward_system2
RETURN 1
ElSE
IF <SRC.TARG.ID> == 0e77
SRC.SYSMESSAGE Yeah sure! You think your that smart?
SOUND 510
DIALOG d_x_reward_system2
ELSE
VAR.X=<SRC.TARG.VALUE>
SRC.NEWITEM=i_reward_coin
SRC.ACT.AMOUNT=X / (2)
SRC.ACT.BOUNCE
SRC.MESSAGE Thank you for taking part in our Phase of "Clean up Sosaria"
SRC.TARG.REMOVE
SRC.SOUND 500
DIALOG d_x_reward_system2
RETURN 1
//////////////////////////////////////
//ITEMS FOR SYSTEM
//////////////////////////////////////
[ITEMDEF i_reward_coin]
DEFNAME=i_reward_coin
ID=i_gem_ruby
TYPE=0
NAME=Player Reward Ticket%s
WEIGHT=0
VALUE=0
ON=@CREATE
COLOR=055
[ITEMDEF i_bless_deed]
DEFNAME=i_bless_deed
ID=i_deed
TYPE=0
NAME=Bless Deed
WEIGHT=0
VALUE=0
ON=@CREATE
COLOR=056
ATTR=04
ON=@DCLICK
SRC.MESSAGE Select an item to Bless.
TARGET
ON=@TARGON_ITEM
IF <SRC.TARG.ATTR>&04
SRC.MESSAGE That is already blessed!
RETURN 1
ELSE
IF <SRC.TARG.TYPE>==1
SRC.MESSAGE You can not bless a container.
RETURN 1
ELSE
SRC.TARG.ATTR=<SRC.TARG.ATTR>+04
SRC.TARG.NAME=a blessed <SRC.TARG.NAME>
SOUND 501
REMOVE
RETURN 0
ENDIF
RETURN 1
[ITEMDEF i_x_ranger_sleeves]
DEFNAME=i_x_ranger_sleeves
ID=i_studded_sleeves
NAME=Ranger Sleeves
ARMOR=60
ON=@CREATE
COLOR=016f
HITPOINTS={300 500}
[ITEMDEF i_x_ranger_gloves]
DEFNAME=i_x_ranger_gloves
ID=i_studded_gloves
NAME=Ranger Gloves
ARMOR=60
ON=@CREATE
COLOR=016f
HITPOINTS={300 500}
[ITEMDEF i_x_ranger_gorget]
DEFNAME=i_x_ranger_gorget
ID=i_studded_gorget
NAME=Ranger Gorget
ARMOR=60
ON=@CREATE
COLOR=016f
HITPOINTS={300 500}
[ITEMDEF i_x_ranger_leggings]
DEFNAME=i_x_ranger_leggings
ID=i_studded_leggings
NAME=Ranger Leggings
ARMOR=60
ON=@CREATE
COLOR=016f
HITPOINTS={300 500}
[ITEMDEF i_x_ranger_tunic]
DEFNAME=i_x_ranger_tunic
ID=i_studded_tunic
NAME=Ranger Tunic
ARMOR=60
ON=@CREATE
COLOR=016f
HITPOINTS={300 500}
[ITEMDEF i_x_phoenix_leggings]
DEFNAME=i_x_phoenix_leggings
ID=i_ringmail_leggings
NAME=Phoenix Leggings
ARMOR=110
ON=@CREATE
COLOR=08f
ATTR=04
HITPOINTS={300 500}
[ITEMDEF i_x_phoenix_gloves]
DEFNAME=i_x_phoenix_gloves
ID=i_ringmail_gloves
NAME=Phoenix Gloves
ARMOR=110
ON=@CREATE
COLOR=08f
ATTR=04
HITPOINTS={300 500}
[ITEMDEF i_x_phoenix_sleeves]
DEFNAME=i_x_phoenix_sleeves
ID=i_ringmail_sleeves
NAME=Sleeves of the Phoenix
ARMOR=110
ON=@CREATE
COLOR=08f
ATTR=04
HITPOINTS={300 500}
[ITEMDEF i_x_phoenix_tunic]
DEFNAME=i_x_phoenix_tunic
ID=i_ringmail_tunic
NAME=Tunic of the Phoenix
ARMOR=110
ON=@CREATE
COLOR=08f
ATTR=04
HITPOINTS={300 500}
[ITEMDEF i_x_phoenix_gorget]
DEFNAME=i_x_phoenix_gorg