using System;
using Server.Items;
namespace Server.Items
{
public class BoltStone : Item
{
[Constructable]
public BoltStone() : base( 0xED4 )
{
Movable = false;
Hue = 1266;
Name = "Bolt Stone";
}
public override void OnDoubleClick( Mobile from )
{
Bolt Bolt = new Bolt( 500 );
if ( !from.AddToBackpack( Bolt ) )
Bolt.Delete();
}
public BoltStone( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}