using System;
using Server;
namespace Server.Items
{
public class RingOfTheMagi : GoldRing
{
[Constructable]
public RingOfTheMagi()
{
Name = "<basefontcolor=white>Ring Of The HayaletUo";
Hue = 1266;
Attributes.CastRecovery = 3;
Attributes.CastSpeed = 1;
Attributes.LowerManaCost = 5;
Attributes.BonusStr = 8;
Attributes.DefendChance = 5;
}
public RingOfTheMagi( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Hue == 0x12B )
Hue = 0x554;
}
}
}