Bilinmiyor -  26-08-2009 13:34
Kod:
using System;
using System.Reflection;
using Server.Items;
using Server.Targeting;

namespace Server.Commands
{
public class Dupe
{
public static void Initialize()
{
CommandSystem.Register( "Dupe", AccessLevel.GameMaster, new CommandEventHandler( Dupe_OnCommand ) );
CommandSystem.Register( "DupeInBag", AccessLevel.GameMaster, new CommandEventHandler( DupeInBag_OnCommand ) );
}

[Usage( "Dupe [amount]" )]
[Description( "Dupes a targeted item." )]
private static void Dupe_OnCommand( CommandEventArgs e )
{
int amount = 1;
if ( e.Length >= 1 )
amount = e.GetInt32( 0 );
e.Mobile.Target = new DupeTarget( false, amount > 0 ? amount : 1 );
e.Mobile.SendMessage( "What do you wish to dupe?" );
}

[Usage( "DupeInBag <count>" )]
[Description( "Dupes an item at it's current location (count) number of times." )]
private static void DupeInBag_OnCommand( CommandEventArgs e )
{
int amount = 1;
if ( e.Length >= 1 )
amount = e.GetInt32( 0 );

e.Mobile.Target = new DupeTarget( true, amount > 0 ? amount : 1 );
e.Mobile.SendMessage( "What do you wish to dupe?" );
}

private class DupeTarget : Target
{
private bool m_InBag;
private int m_Amount;

public DupeTarget( bool inbag, int amount )
: base( 15, false, TargetFlags.None )
{
m_InBag = inbag;
m_Amount = amount;
}

protected override void OnTarget( Mobile from, object targ )
{
bool done = false;
if ( !( targ is Item ) )
{
from.SendMessage( "You can only dupe items." );
return;
}

CommandLogging.WriteLine( from, "{0} {1} duping {2} (inBag={3}; amount={4})", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), m_InBag, m_Amount );

Item copy = (Item)targ;
Container pack;

if ( m_InBag )
{
if ( copy.Parent is Container )
pack = (Container)copy.Parent;
else if ( copy.Parent is Mobile )
pack = ( (Mobile)copy.Parent ).Backpack;
else
pack = null;
}
else
pack = from.Backpack;

Type t = copy.GetType();

//ConstructorInfo[] info = t.GetConstructors();

ConstructorInfo c = t.GetConstructor( Type.EmptyTypes );

if ( c != null )
{
try
{
from.SendMessage( "Duping {0}...", m_Amount );
for ( int i = 0; i < m_Amount; i++ )
{
object o = c.Invoke( null );

if ( o != null && o is Item )
{
Item newItem = (Item)o;
CopyProperties( newItem, copy );//copy.Dupe( item, copy.Amount );
copy.OnAfterDuped( newItem );
newItem.Parent = null;

if ( pack != null )
pack.DropItem( newItem );
else
newItem.MoveToWorld( from.Location, from.Map );

newItem.InvalidateProperties();

CommandLogging.WriteLine( from, "{0} {1} duped {2} creating {3}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targ ), CommandLogging.Format( newItem ) );
}
}
from.SendMessage( "Done" );
done = true;
}
catch
{
from.SendMessage( "Error!" );
return;
}
}

if ( !done )
{
from.SendMessage( "Unable to dupe.  Item must have a 0 parameter constructor." );
}
}
}

public static void CopyProperties( Item dest, Item src )
{
PropertyInfo[] props = src.GetType().GetProperties();

for ( int i = 0; i < props.Length; i++ )
{
try
{
if ( props[i].CanRead && props[i].CanWrite )
{
//Console.WriteLine( "Setting {0} = {1}", props[i].Name, props[i].GetValue( src, null ) );
props[i].SetValue( dest, props[i].GetValue( src, null ), null );
}
}
catch
{
//Console.WriteLine( "Denied" );
}
}
}
}
}

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