[events e_weapon]
on=@itemclick
obj = <act>
if <obj.isweapon>
if <obj.morey> = 20.0
local.morey = 3
obj.message @0790 Weapon Info:+<dlocal.morey>
obj.message @0790 <obj.name>
return 1
elseif <obj.morey> = 40.0
local.morey = 6
obj.message @0790 Weapon Info:+<dlocal.morey>
obj.message @0790 <obj.name>
return 1
elseif <obj.morey> = 60.0
local.morey = 9
obj.message @0790 Weapon Info:+<dlocal.morey>
obj.message @0790 <obj.name>
return 1
elseif <obj.morey> = 80.0
local.morey = 12
obj.message @0790 Weapon Info:+<dlocal.morey>
obj.message @0790 <obj.name>
return 1
elseif <obj.morey> = 100.0
local.morey = 15
obj.message @0790 Weapon Info:+<dlocal.morey>
obj.message @0790 <obj.name>
return 1
endif
endif