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using System;
using System.Collections;
using Server.Targeting;
using Server.Network;

namespace Server.Spells.Fourth
{
public class CurseSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Curse", "Des Sanct",
227,
9031,
Reagent.Nightshade,
Reagent.Garlic,
Reagent.SulfurousAsh
);

public override SpellCircle Circle { get { return SpellCircle.Fourth; } }

public CurseSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}

public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}

private static Hashtable m_UnderEffect = new Hashtable();

public static void RemoveEffect( object state )
{
Mobile m = (Mobile)state;

m_UnderEffect.Remove( m );

m.UpdateResistances();
}

public static bool UnderEffect( Mobile m )
{
return m_UnderEffect.Contains( m );
}

public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );

SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );

SpellHelper.AddStatCurse( Caster, m, StatType.Str ); SpellHelper.DisableSkillCheck = true;
SpellHelper.AddStatCurse( Caster, m, StatType.Dex );
SpellHelper.AddStatCurse( Caster, m, StatType.Int ); SpellHelper.DisableSkillCheck = false;

Timer t = (Timer)m_UnderEffect[m];

if ( Caster.Player && m.Player /*&& Caster != m */ && t == null ) //On OSI you CAN curse yourself and get this effect.
{
TimeSpan duration = SpellHelper.GetDuration( Caster, m );
m_UnderEffect[m] = t = Timer.DelayCall( duration, new TimerStateCallback( RemoveEffect ), m );
m.UpdateResistances();
}

if ( m.Spell != null )
m.Spell.OnCasterHurt();

m.Paralyzed = false;

m.FixedParticles( 0x374A, 10, 15, 5028, EffectLayer.Waist );
m.PlaySound( 0x1EA );

int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, true) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);

string args = String.Format("{0}\t{1}\t{2}\t{3}\t{4}\t{5}\t{6}", percentage, percentage, percentage, 10, 10, 10, 10);

BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Curse, 1075835, 1075836, length, m, args.ToString()));
}

FinishSequence();
}

private class InternalTarget : Target
{
private CurseSpell m_Owner;

public InternalTarget( CurseSpell owner ) : base( Core.ML? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}

protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}

protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}

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