var TecnicaBrilhoID = 0x3754; // Effect of brightness before the npc multiply
var TecnicaSom = 0x0fd; // Sound effect before the npc multiply
var AjudaSom = 0x55f; // Sound effect of a female voice asking for help
var SpawnMonstro1 = "clonematriarcafadas"; // NPC's "clones" of the great fairy
var SpawnMonstro2 = "fadinha"; // pixies 1 that will help the great fairy when it is almost dying (HP / life <1000)
var SpawnMonstro3 = "fadaborboleta"; // pixies 2 that will help the great fairy when it is almost dying (HP / life <1000)
var VidaMatriarcaFadasQuantidade = 1000; // amount of life which the great fairy starts asking for help (the total life of the NPC is currently in 4000)
function onDefense( pAttacker, pDefender )
{
var iNum = RandomNumber( 0, 1000 );
if( iNum >= 700 )
{
var dice;
dice = RollDice( 1,5,0 );
if ( dice == 1 )
{
pDefender.StaticEffect( TecnicaBrilhoID, 0, 100 );
pDefender.SoundEffect( TecnicaSom, true );
var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x-1, pDefender.y, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x+1, pDefender.y, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x, pDefender.y-1, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x, pDefender.y+1, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
pDefender.EmoteMessage( "*"+pDefender.name+" uses a technique to multiply*" );
}
if( pDefender.health < VidaMatriarcaFadasQuantidade )
{
if ( dice == 2 )
{
pDefender.SoundEffect( AjudaSom, true );
pDefender.EmoteMessage( "Help, help me. Helllllllllllllllp!" );
var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x-8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x+8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x-8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x+8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x, pDefender.y-4, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
pAttacker.SysMessage( "Small fairies appear to protect "+pDefender.name+"." );
}
if ( dice == 3 )
{
pDefender.SoundEffect( AjudaSom, true );
pDefender.EmoteMessage( "Help, help me. Helllllllllllllllp!" );
var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x-8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x+8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x-8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x+8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x, pDefender.y-4, pDefender.z, pDefender.worldnumber );
nSpawned.owner = pDefender;
pAttacker.SysMessage( "Small fairies appear to protect "+pDefender.name+"." );
}
}
}
}
Great Fairy
[matriarcafadas]
{
NAME=Matriarch of the Fairies
ID=176
SKIN=0
DIRECTION=e
BACKPACK
GOLD=20000 25000
PACKITEM=esmeraldalapidada,1
//LOOT=0
HPMAX=4000
MANAMAX=1000
STAMINAMAX=100
STRENGTH=290
DEXTERITY=350
INTELLIGENCE=500
FAME=24000
KARMA=24000
WRESTLING=1000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=950
MAGERY=1000
EVALUATINGINTEL=3000
INSCRIPTION=2000
MEDITATION=1500
SPATTACK=6
SPADELAY=5
DAMAGE=20 30
DEF=40
TOPROV=1000
TOPEACE=1000
//TOTAME=1100
//TAMEDHUNGER=600 30
FX1=-10
FY1=-10
FX2=10
FY2=10
RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.2
FLEEINGSPEED=0.4
FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=0
SCRIPT=3605
}
Clone of Great Fairy
[clonematriarcafadas]
{
NAME=Clone of Matriarch of the Fairies
ID=176
SKIN=0
DIRECTION=e
BACKPACK
HPMAX=50
MANAMAX=1000
STAMINAMAX=100
STRENGTH=290
DEXTERITY=350
INTELLIGENCE=500
FAME=10
KARMA=10
WRESTLING=1000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=950
MAGERY=1000
EVALUATINGINTEL=3000
INSCRIPTION=2000
MEDITATION=1500
SPATTACK=6
SPADELAY=5
DAMAGE=20 30
DEF=40
TOPROV=1000
TOPEACE=1000
//TOTAME=1100
//TAMEDHUNGER=600 30
FX1=-10
FY1=-10
FX2=10
FY2=10
RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.2
FLEEINGSPEED=0.4
FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
Small fairies / pixies
[fadinha]
{
NAME=Pixies
ID=128
SKIN=0
DIRECTION=e
BACKPACK
GOLD=100
HPMAX=100
MANAMAX=100
STAMINAMAX=100
STRENGTH=50
DEXTERITY=600
INTELLIGENCE=250
FAME=600
KARMA=600
WRESTLING=4500
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=400
MAGERY=800
EVALUATINGINTEL=600
INSCRIPTION=1000
MEDITATION=1000
SPATTACK=5
SPADELAY=5
DAMAGE=10 20
DEF=40
TOPROV=500
TOPEACE=500
//TOTAME=1100
//TAMEDHUNGER=600 30
FX1=-10
FY1=-10
FX2=10
FY2=10
RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.1
FLEEINGSPEED=0.3
FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
butterfly fairy
[fadaborboleta]
{
NAME=Butterfly Fairy
ID=264
SKIN=0
DIRECTION=e
BACKPACK
GOLD=100
HPMAX=100
MANAMAX=100
STAMINAMAX=100
STRENGTH=60
DEXTERITY=500
INTELLIGENCE=250
FAME=700
KARMA=700
WRESTLING=4000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=500
MAGERY=1000
EVALUATINGINTEL=800
INSCRIPTION=1000
MEDITATION=1000
SPATTACK=6
SPADELAY=5
DAMAGE=10 20
DEF=40
TOPROV=600
TOPEACE=600
//TOTAME=1100
//TAMEDHUNGER=600 30
FX1=-10
FY1=-10
FX2=10
FY2=10
RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.1
FLEEINGSPEED=0.3
FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
Item drop on corpse of Great Fairy
[esmeraldalapidada]
{
NAME=Perfect Emerald
ID=0x3194
PILEABLE=1
DECAY=1
RESTOCK=100
VALUE= 10000 10000
}