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var TecnicaBrilhoID = 0x3754; // Effect of brightness before the npc multiply
var TecnicaSom = 0x0fd;  // Sound effect before the npc multiply
var AjudaSom = 0x55f; // Sound effect of a female voice asking for help

var SpawnMonstro1 = "clonematriarcafadas"; // NPC's "clones" of the great fairy
var SpawnMonstro2 = "fadinha"; // pixies 1 that will help the great fairy when it is almost dying (HP / life <1000)
var SpawnMonstro3 = "fadaborboleta"; // pixies 2 that will help the great fairy when it is almost dying (HP / life <1000)

var VidaMatriarcaFadasQuantidade = 1000; // amount of life which the great fairy starts asking for help (the total life of the NPC is currently in 4000)


function onDefense( pAttacker, pDefender )
{
    var iNum = RandomNumber( 0, 1000 );
    if( iNum >= 700 )
    {
        var dice;
        dice = RollDice( 1,5,0 );

        if ( dice == 1 )
        {
        pDefender.StaticEffect( TecnicaBrilhoID, 0, 100 );
        pDefender.SoundEffect( TecnicaSom, true );
        var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x-1, pDefender.y, pDefender.z, pDefender.worldnumber );
        nSpawned.owner = pDefender;
        var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x+1, pDefender.y, pDefender.z, pDefender.worldnumber );
        nSpawned.owner = pDefender;
        var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x, pDefender.y-1, pDefender.z, pDefender.worldnumber );
        nSpawned.owner = pDefender;
        var nSpawned = SpawnNPC( SpawnMonstro1, pDefender.x, pDefender.y+1, pDefender.z, pDefender.worldnumber );
        nSpawned.owner = pDefender;
        pDefender.EmoteMessage( "*"+pDefender.name+" uses a technique to multiply*" );
        }
            if( pDefender.health < VidaMatriarcaFadasQuantidade )
            {
                if ( dice == 2 )
                {
                pDefender.SoundEffect( AjudaSom, true );
                pDefender.EmoteMessage( "Help, help me. Helllllllllllllllp!" );
                var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x-8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x+8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x-8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x+8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x, pDefender.y-4, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                pAttacker.SysMessage( "Small fairies appear to protect "+pDefender.name+"." );
                }
                if ( dice == 3 )
                {
                pDefender.SoundEffect( AjudaSom, true );
                pDefender.EmoteMessage( "Help, help me. Helllllllllllllllp!" );
                var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x-8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x+8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x-8, pDefender.y-8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro2, pDefender.x+8, pDefender.y+8, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;
                var nSpawned = SpawnNPC( SpawnMonstro3, pDefender.x, pDefender.y-4, pDefender.z, pDefender.worldnumber );
                nSpawned.owner = pDefender;             
                pAttacker.SysMessage( "Small fairies appear to protect "+pDefender.name+"." );
                }
            }
    }
}
Great Fairy
[matriarcafadas]
{
NAME=Matriarch of the Fairies
ID=176
SKIN=0
DIRECTION=e
BACKPACK
GOLD=20000 25000
PACKITEM=esmeraldalapidada,1
//LOOT=0

HPMAX=4000
MANAMAX=1000
STAMINAMAX=100

STRENGTH=290
DEXTERITY=350
INTELLIGENCE=500

FAME=24000
KARMA=24000

WRESTLING=1000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=950
MAGERY=1000
EVALUATINGINTEL=3000
INSCRIPTION=2000
MEDITATION=1500

SPATTACK=6
SPADELAY=5

DAMAGE=20 30
DEF=40

TOPROV=1000
TOPEACE=1000
//TOTAME=1100
//TAMEDHUNGER=600 30

FX1=-10
FY1=-10
FX2=10
FY2=10

RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.2
FLEEINGSPEED=0.4

FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=0
SCRIPT=3605
}
Clone of Great Fairy
[clonematriarcafadas]
{
NAME=Clone of Matriarch of the Fairies
ID=176
SKIN=0
DIRECTION=e
BACKPACK

HPMAX=50
MANAMAX=1000
STAMINAMAX=100

STRENGTH=290
DEXTERITY=350
INTELLIGENCE=500

FAME=10
KARMA=10

WRESTLING=1000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=950
MAGERY=1000
EVALUATINGINTEL=3000
INSCRIPTION=2000
MEDITATION=1500

SPATTACK=6
SPADELAY=5

DAMAGE=20 30
DEF=40

TOPROV=1000
TOPEACE=1000
//TOTAME=1100
//TAMEDHUNGER=600 30

FX1=-10
FY1=-10
FX2=10
FY2=10

RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.2
FLEEINGSPEED=0.4

FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
Small fairies / pixies
[fadinha]
{
NAME=Pixies
ID=128
SKIN=0
DIRECTION=e
BACKPACK
GOLD=100

HPMAX=100
MANAMAX=100
STAMINAMAX=100

STRENGTH=50
DEXTERITY=600
INTELLIGENCE=250

FAME=600
KARMA=600

WRESTLING=4500
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=400
MAGERY=800
EVALUATINGINTEL=600
INSCRIPTION=1000
MEDITATION=1000

SPATTACK=5
SPADELAY=5

DAMAGE=10 20
DEF=40

TOPROV=500
TOPEACE=500
//TOTAME=1100
//TAMEDHUNGER=600 30

FX1=-10
FY1=-10
FX2=10
FY2=10

RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.1
FLEEINGSPEED=0.3

FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
butterfly fairy
[fadaborboleta]
{
NAME=Butterfly Fairy
ID=264
SKIN=0
DIRECTION=e
BACKPACK
GOLD=100

HPMAX=100
MANAMAX=100
STAMINAMAX=100

STRENGTH=60
DEXTERITY=500
INTELLIGENCE=250

FAME=700
KARMA=700

WRESTLING=4000
TACTICS=1000
ANATOMY=1000
MAGICRESISTANCE=500
MAGERY=1000
EVALUATINGINTEL=800
INSCRIPTION=1000
MEDITATION=1000

SPATTACK=6
SPADELAY=5

DAMAGE=10 20
DEF=40

TOPROV=600
TOPEACE=600
//TOTAME=1100
//TAMEDHUNGER=600 30

FX1=-10
FY1=-10
FX2=10
FY2=10

RUNS
NPCWANDER=3
WALKINGSPEED=2.0
RUNNINGSPEED=0.1
FLEEINGSPEED=0.3

FLAG=innocent
//CARVE=0
//FOOD=0
//RACE=0
NPCAI=32
//SCRIPT=0
}
Item drop on corpse of Great Fairy
[esmeraldalapidada]
{
NAME=Perfect Emerald
ID=0x3194
PILEABLE=1
DECAY=1
RESTOCK=100
VALUE= 10000 10000
}

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