Anasayfa
UO Sunucular
Forumlar
Profilim
UO-Developer.COM
Asredan - Tayfun Güner - 19-12-2014
[code]
[Dialog D_mineryapim_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüsü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>G.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134


[dialog d_mineryapim_Menu button]
onbutton 151
src.dialog d_mineryapim2_menu

onbutton 150
src.dialog d_mineryapim_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 golden ingot , 20 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 golden ingot , 20 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif




onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 golden ingot , 20 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 golden ingot , 20 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 golden ingot , 25 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif

onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_G_ingot&gt || !(<src.restest 20 i_G_Boya&gt || !(<src.restest 10i_G_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 golden ingot , 20 golden rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_G_ingot
src.consume 20 i_G_boya
src.consume 10 i_G_Skin
src.newitem i_G_helm
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



[ITEMDEF i_G_chest]
DEFNAME=i_G_Chest
ID=i_platemail_chest
NAME=Golden Chest
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0489
HITPOINTS={20 100}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_G_Gloves]
DEFNAME=i_G_Gloves
ID=i_platemail_gloves
NAME=Golden Gloves
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0489
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_G_sleeves]
DEFNAME=i_G_sleeves
ID=i_platemail_arms
NAME=Golden Sleeves
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0489
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_G_Leggings]
DEFNAME=i_G_Leggings
ID=i_platemail_leggings
NAME=Golden Leggings
TYPE=t_armor
ARMOR=78

ON=@CREATE
COLOR=0489
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_G_gorget]
DEFNAME=i_G_gorget
ID=i_platemail_gorget
NAME=Golden Gorget
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0489
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_G_helm]
DEFNAME=i_G_helm
ID=i_platemail_helm
NAME=Golden Helm
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0489
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE


[itemdef i_G_ingot]
defname=i_G_ingot
id=i_ingot_iron
name=Golden ingot
weight=1

On=@Create
Color=0489

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1

[itemdef i_G_Skin]
defname=i_G_Skin
id=i_hide
name=Golden Skin
weight=1

On=@Create
Color=0489

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1

[itemdef i_G_Boya]
defname=i_G_Boya
id=5162
name=Golden Rare
weight=1

On=@Create
Color=0489

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1
//////////////////////////////////////////////////////////////////

[Dialog D_mineryapim2_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüsü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>S.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134


[dialog d_mineryapim2_Menu button]
onbutton 151
src.dialog d_mineryapim3_menu

onbutton 150
src.dialog d_mineryapim_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 Silver ingot , 20 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 Silver ingot , 20 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif




onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Silver ingot , 20 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif

onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Silver ingot , 20 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif




onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 Silver ingot , 25 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_s_ingot&gt || !(<src.restest 20 i_s_Boya&gt || !(<src.restest 10i_s_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 Silver ingot , 20 Silver rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_s_ingot
src.consume 20 i_s_boya
src.consume 10 i_s_Skin
src.newitem i_s_helm
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



[ITEMDEF i_s_chest]
DEFNAME=i_s_Chest
ID=i_platemail_chest
NAME=Silver Chest
TYPE=t_armor
ARMOR=60

ON=@CREATE
COLOR=0482
HITPOINTS={20 100}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_s_Gloves]
DEFNAME=i_s_Gloves
ID=i_platemail_gloves
NAME=Silver Gloves
TYPE=t_armor
ARMOR=60

ON=@CREATE
COLOR=0482
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_s_sleeves]
DEFNAME=i_s_sleeves
ID=i_platemail_arms
NAME=Silver Sleeves
TYPE=t_armor
ARMOR=60

ON=@CREATE
COLOR=0482
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_s_Leggings]
DEFNAME=i_s_Leggings
ID=i_platemail_leggings
NAME=Silver Leggings
TYPE=t_armor
ARMOR=78

ON=@CREATE
COLOR=0482
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_s_gorget]
DEFNAME=i_s_gorget
ID=i_platemail_gorget
NAME=Silver Gorget
TYPE=t_armor
ARMOR=60

ON=@CREATE
COLOR=0482
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_s_helm]
DEFNAME=i_s_helm
ID=i_platemail_helm
NAME=Silver Helm
TYPE=t_armor
ARMOR=60

ON=@CREATE
COLOR=0482
HITPOINTS={20 60}

ON=@EQUIP
SRC.FINDID.i_rune_protection.REMOVE
SRC.FINDID.i_rune_reactive_armor.REMOVE


[itemdef i_s_ingot]
defname=i_s_ingot
id=i_ingot_iron
name=Silver ingot
weight=1

On=@Create
Color=0482

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1

[itemdef i_s_Skin]
defname=i_s_Skin
id=i_hide
name=Silver Skin
weight=1

On=@Create
Color=0482

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1

[itemdef i_s_Boya]
defname=i_s_Boya
id=5162
name=Silver Rare
weight=1

On=@Create
Color=0482

On=@Click
Message @59,,1 [ Uretim Malzemesi ]
Message @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Esya üretmek için kullanilir.
return 1

////////////////////////////////////////////////////////


[Dialog D_mineryapim3_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüvü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>V.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134


[dialog d_mineryapim3_Menu button]
onbutton 151
src.dialog d_mineryapim4_menu

onbutton 150
src.dialog d_mineryapim2_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 verite ingot , 20 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 verite ingot , 20 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 verite ingot , 20 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_Sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 verite ingot , 20 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 verite ingot , 25 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_v_ingot&gt || !(<src.restest 20 i_v_Boya&gt || !(<src.restest 10 i_v_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 verite ingot , 20 verite rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_v_ingot
src.consume 20 i_v_boya
src.consume 10 i_v_skin
src.newitem i_v_helm
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


[ITEMDEF i_v_chest]
DEFNAME=i_v_Chest
ID=i_platemail_chest
NAME=verite Chest
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 100}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_v_Gloves]
DEFNAME=i_v_Gloves
ID=i_platemail_gloves
NAME=verite Gloves
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_v_sleeves]
DEFNAME=i_v_sleeves
ID=i_platemail_arms
NAME=verite sleeves
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_v_Leggings]
DEFNAME=i_v_Leggings
ID=i_platemail_leggings
NAME=verite Leggings
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_v_gorget]
DEFNAME=i_v_gorget
ID=i_platemail_gorget
NAME=verite Gorget
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_v_helm]
DEFNAME=i_v_helm
ID=i_platemail_helm
NAME=verite Helm
TYPE=t_armor
ARMOR=45

ON=@CREATE
COLOR=07d1
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE


[itemdef i_v_ingot]
defname=i_v_ingot
id=i_ingot_iron
name=verite ingot
weight=1

On=@Create
COLOR=07d1

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_v_skin]
defname=i_v_skin
id=i_hide
name=verite skin
weight=1

On=@Create
COLOR=07d1

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_v_Boya]
defname=i_v_Boya
id=5162
name=verite Rare
weight=1

On=@Create
COLOR=07d1

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

///////////////////////////////////////////////////////////////////

[Dialog D_mineryapim4_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüvü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>B.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134



[dialog d_mineryapim4_Menu button]
onbutton 151
src.dialog d_mineryapim5_menu

onbutton 150
src.dialog d_mineryapim3_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 Black rock ingot , 20 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 Black rock ingot , 20 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif

onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Black rock ingot , 20 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_Sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Black rock ingot , 20 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif

onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 Black rock ingot , 25 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif

onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_B_ingot&gt || !(<src.restest 20 i_B_Boya&gt || !(<src.restest 10 i_B_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 Black rock ingot , 20 Black rock rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_B_ingot
src.consume 20 i_B_boya
src.consume 10 i_B_skin
src.newitem i_B_helm
src.act.bounce
src.act.attr 0
Endif

if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


[ITEMDEF i_B_chest]
DEFNAME=i_B_Chest
ID=i_platemail_chest
NAME=Black rock Chest
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 100}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_B_Gloves]
DEFNAME=i_B_Gloves
ID=i_platemail_gloves
NAME=Black rock Gloves
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_B_sleeves]
DEFNAME=i_B_sleeves
ID=i_platemail_arms
NAME=Black rock sleeves
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_B_Leggings]
DEFNAME=i_B_Leggings
ID=i_platemail_leggings
NAME=Black rock Leggings
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_B_gorget]
DEFNAME=i_B_gorget
ID=i_platemail_gorget
NAME=Black rock Gorget
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_B_helm]
DEFNAME=i_B_helm
ID=i_platemail_helm
NAME=Black rock Helm
TYPE=t_armor
ARMOR=100

ON=@CREATE
COLOR=0455
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE


[itemdef i_B_ingot]
defname=i_B_ingot
id=i_ingot_iron
name=Black rock ingot
weight=1

On=@Create
COLOR=0455

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_B_skin]
defname=i_B_skin
id=i_hide
name=Black rock skin
weight=1

On=@Create
COLOR=0455

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_B_Boya]
defname=i_B_Boya
id=5162
name=Black rock Rare
weight=1

On=@Create
COLOR=0455

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

//////////////////////////////////////////////////////


[Dialog D_mineryapim5_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüvü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>M.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134



[dialog d_mineryapim5_Menu button]
onbutton 151
src.dialog d_mineryapim6_menu

onbutton 150
src.dialog d_mineryapim4_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 Magma ingot , 20 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 Magma ingot , 20 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif





onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Magma ingot , 20 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_Sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Magma ingot , 20 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif




onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 Magma ingot , 25 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_M_ingot&gt || !(<src.restest 20 i_M_Boya&gt || !(<src.restest 10 i_M_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 Magma ingot , 20 Magma rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_M_ingot
src.consume 20 i_M_boya
src.consume 10 i_M_skin
src.newitem i_M_helm
src.act.bounce
src.act.attr 0
endif

if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


[ITEMDEF i_M_chest]
DEFNAME=i_M_Chest
ID=i_platemail_chest
NAME=Magma Chest
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 100}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_M_Gloves]
DEFNAME=i_M_Gloves
ID=i_platemail_gloves
NAME=Magma Gloves
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_M_sleeves]
DEFNAME=i_M_sleeves
ID=i_platemail_arms
NAME=Magma sleeves
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_M_Leggings]
DEFNAME=i_M_Leggings
ID=i_platemail_leggings
NAME=Magma Leggings
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_M_gorget]
DEFNAME=i_M_gorget
ID=i_platemail_gorget
NAME=Magma Gorget
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_M_helm]
DEFNAME=i_M_helm
ID=i_platemail_helm
NAME=Magma Helm
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=07a5
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE


[itemdef i_M_ingot]
defname=i_M_ingot
id=i_ingot_iron
name=Magma ingot
weight=1

On=@Create
COLOR=07a5

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_M_skin]
defname=i_M_skin
id=i_hide
name=Magma skin
weight=1

On=@Create
COLOR=07a5

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

[itemdef i_M_Boya]
defname=i_M_Boya
id=5162
name=Magma Rare
weight=1

On=@Create
COLOR=07a5

On=@Click
Mevvage @59,,1 [ Uretim Malzemevi ]
Mevvage @1153,,1 <amount> <Name> ]
src.sysmessage @38,,1 Evya üretmek için kullanilir.
return 1

///////////////////////////////////////////////////////////////////////////

[Dialog D_mineryapim6_Menu]
01,01

resizepic 0 0 3600 516 305


resizepic 123 0 3600 20 305

resizepic 247 0 3600 20 305
resizepic 270 160 3000 223 123
resizepic 373 0 3600 20 305
resizepic 0 310 3600 515 70
resizepic 165 310 3600 20 70

resizepic 0 140 3600 515 20

tilepic 280 170 15957
tilepic 335 180 6534
tilepic 310 190 6540
tilepic 290 210 6542
tilepic 310 200 7160
tilepic 388 175 4758
tilepic 420 175 4758
tilepic 445 175 4758
tilepic 410 180 5095
tilepic 380 180 5093
tilepic 440 180 5097


/////////////////////////////////////

resizepic 30 330 3000 127 30



resizepic 30 30 3000 80 80
resizepic 155 30 3000 80 80
resizepic 280 30 3000 80 80
resizepic 405 30 3000 80 80

resizepic 30 115 3000 70 20
resizepic 155 115 3000 70 20
resizepic 280 115 3000 70 20
resizepic 405 115 3000 70 20

////////////////////////////////////

resizepic 30 170 3000 80 80
resizepic 155 170 3000 80 80


resizepic 30 255 3000 70 20
resizepic 155 255 3000 70 20

////////////////////////////////////////

dhtmlgump 190 330 300 30 20 0 <def.h4><def.bfont_size3><def.bfont_dblack>* Yetenek,Malzeme Özel Eşya Üretim Menüvü *
dhtmlgump 70 335 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>Sayfalar
button 35 335 57 59 1 0 150
button 120 335 59 57 1 0 151



button 100 115 1896 1895 1 0 1
button 225 115 1896 1895 1 0 2
button 350 115 1896 1895 1 0 3
button 475 115 1896 1895 1 0 4

button 100 255 1896 1895 1 0 5
button 225 255 1896 1895 1 0 6

dhtmlgump 35 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.Chest
dhtmlgump 160 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.leggings
dhtmlgump 285 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.Arms
dhtmlgump 410 115 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.Gloves

///////////////////////////////////

dhtmlgump 35 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.Gorget
dhtmlgump 160 255 80 20 0 0 <def.h4><def.bfont_size3><def.bfont_dblack>A.Helm


tilepic 48 50 5141
tilepic 170 50 5137
tilepic 300 50 5143
tilepic 425 50 5144

///////////////////////////////


tilepic 48 190 5139
tilepic 170 190 5134



[dialog d_mineryapim6_Menu button]
onbutton 151
src.dialog d_mineryapim6_menu

onbutton 150
src.dialog d_mineryapim5_menu

onbutton 1
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 50 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 50 Arkela ingot , 20 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 50 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_Chest
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 2
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 40 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 40 Arkela ingot , 20 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 40 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_leggings
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif





onbutton 3
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Arkela ingot , 20 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_Sleeves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


onbutton 4
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 35 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 35 Arkela ingot , 20 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 35 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_gloves
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif




onbutton 5
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 15 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 15 Arkela ingot , 25 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 15 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_gorget
src.act.bounce
src.act.attr 0
Endif


if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif



onbutton 6
If (<src.Mining> < 85.0) || (<src.Blacksmithing> < 90.0) || !(<src.restest 10000 i_gold&gt || !(<src.restest 25 i_A_ingot&gt || !(<src.restest 20 i_A_Boya&gt || !(<src.restest 10 i_A_skin&gt
src.sysmessage @0489,1,1 Bunu yapabilmek icin 85.0 Mining, 90.0 Blacksmithing skiline , 25 Arkela ingot , 20 Arkela rare , 10 skin ve 10000 Altin Gerekmektedir.
return 1
else
src.consume 10000 i_gold
src.consume 25 i_A_ingot
src.consume 20 i_A_boya
src.consume 10 i_A_skin
src.newitem i_A_helm
src.act.bounce
src.act.attr 0
endif

if (<src.Blacksmithing> < 100.0) || (<src.Mining> < 100.0)
src.Mining=<src.Mining> + 0.1
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1

elseif (<src.Blacksmithing> = <src.Mining&gt || (<src.Mining> = 100.0)
src.sysmessage @018,1,1, Skill'leriniz 100.0 Tebrikler.
return 1

elseif (<src.Mining> < 100.0) || (<src.Blacksmithing> = 100.0)
src.Mining=<src.Mining> + 0.1
return 1

elseif (<src.Blacksmithing> < 100.0) || (<src.Mining> = 100.0)
src.Blacksmithing=<src.Blacksmithing> + 0.1
return 1
endif


[ITEMDEF i_A_chest]
DEFNAME=i_A_Chest
ID=i_platemail_chest
NAME=Arkela Chest
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=09a8
HITPOINTS={20 100}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_A_Gloves]
DEFNAME=i_A_Gloves
ID=i_platemail_gloves
NAME=Arkela Gloves
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=09a8
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_A_sleeves]
DEFNAME=i_A_sleeves
ID=i_platemail_arms
NAME=Arkela sleeves
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=09a8
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_A_Leggings]
DEFNAME=i_A_Leggings
ID=i_platemail_leggings
NAME=Arkela Leggings
TYPE=t_armor
ARMOR=150

ON=@CREATE
COLOR=09a8
HITPOINTS={20 60}

ON=@EQUIP
src.FINDID.i_rune_protection.REMOVE
src.FINDID.i_rune_reactive_armor.REMOVE

[ITEMDEF i_A_gorget]
DEFNAME=i_A_gorget
ID=i_platemail_gorget
N[/code]

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