Midnight -  27-07-2009 01:34
Kod:
------------------------------------------------
Scripter=Midnight Scriptname=Cesitlibinekler.scp
------------------------------------------------

[CHARDEF c_steed_silver]
DEFNAME=c_steed_silver
NAME=Silver Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0482
STR={600 750}
DEX={370 700}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_steed_fly]
NAME=Fly Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass
ICON=i_pet_horse_brown_lt
DESCRIPTION=Fly Steed
TEVENTS=e_crash_fix
TEVENTS=e_horses
SUBSECTION=Horses
CATEGORY=Animals

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>


ON=@Create
COLOR=082e
STR=400
DEX=250
INT={100 120}



PARRYING={98.0 99.0}
MAGICRESISTANCE={97.0 98.0}
TACTICS={98.0 99.0}
WRESTLING={98.0 99.0}
TAMING={65.0 95.0}
ANIMALLORE={65.0 95.0}

KARMA=1000
FAME=1000

[CHARDEF c_steed_ice]
NAME=Ice Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass
ICON=i_pet_horse_brown_lt
DESCRIPTION=Ice Steed
SUBSECTION=Horses
//TEVENTS=e_crash_fix
CATEGORY=Animals

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
DORAND 2
COLOR=0800 // ice
COLOR=0805 // aqua
ENDDO
STR=900
DEX=700
INT={100 120}


PARRYING={98.0 99.0}
MAGICRESISTANCE={97.0 98.0}
TACTICS={98.0 99.0}
WRESTLING={98.0 99.0}
TAMING={65.0 95.0}
ANIMALLORE={65.0 95.0}

KARMA=1000
FAME=1000

[CHARDEF c_steed_metal]
DEFNAME=c_steed_metal
NAME=Metal Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,


on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New


ON=@Create
COLOR=0810
STR=1200
DEX=900
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

[CHARDEF c_steed_volcanic]
DEFNAME=c_steed_volcanic
NAME=Volcanic Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>


ON=@Create
COLOR=07ad
STR={300 340}
DEX={160 170}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

[CHARDEF c_steed_aqua]
DEFNAME=c_steed_aqua
NAME=Aqua Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_horses
//TEVENTS=e_crash_fix
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0812
STR=980
DEX=990
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

[CHARDEF c_steed_poison]
DEFNAME=c_steed_poison
NAME=Poison Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0fa5
STR={300 340}
DEX={160 170}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
src.poison 800
//src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
src.poison 700
src.effect=1,1
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.
sound snd_spell_cure
findid.i_rune_poison.remove
endif

ON=@hit
src.effect=1,1
src.poison 800
src.sysmessage @0845,1,1 Poison Steed Tarafindan Zehirlendiniz.

NPC=brain_animal

FAME=0
KARMA={1000 2000}

[CHARDEF c_papyrus_steed]
ID=c_horse_brown_lt
NAME=Elrose Steed
DEFNAME=c_conn_steed
SOUND=snd_ANIMALS_HORSE1
ICON=i_pet_horse_brown_dk
DAM=7,15
ARMOR=900
RESOURCES=15 i_ribs_raw
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 64 t_grass
DESIRES=e_OSTARDS
ANIM=01fff
//TEVENTS=e_crash_fix

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

CATEGORY=elrrose PvP
SUBSECTION=T2A Steed
DESCRIPTION=Elrose Steed

ON=@Create
NPC=brain_animal
COLOR=07c5
STR=900
DEX=600
INT={50 150}


PARRYING={99.0 99.9}
MAGICRESISTANCE={99.0 100.0}
TACTICS={99.9 100.0}
WRESTLING={99.1 99.9}
TAMING=100.0

FAME=0
KARMA={750 1000}

[CHARDEF c_steed_fire]
NAME=Fire Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass
ICON=i_pet_horse_brown_lt
DESCRIPTION=Fire Steed
SUBSECTION=Horses
TEVENTS=e_horses
//TEVENTS=e_crash_fix
CATEGORY=Animals

ON=@Create
COLOR=0823
STR=900
DEX=700
INT={100 120}


PARRYING={98.0 99.0}
MAGICRESISTANCE={97.0 98.0}
TACTICS={98.0 99.0}
WRESTLING={98.0 99.0}
TAMING={65.0 95.0}
ANIMALLORE={65.0 95.0}

KARMA=1000
FAME=1000

[CHARDEF c_steed_light]
DEFNAME=c_steed_light
NAME=Light Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=07b5
STR=470
DEX=370
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9



on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_axta]
DEFNAME=c_axta
NAME=The Axta
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0793
STR=470
DEX=370
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9


on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_cream]
DEFNAME=c_cream
NAME=The Cream
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0866
STR=470
DEX=370
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9


on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_papyrus]
DEFNAME=c_papyrus
NAME=The Elrose Mustang
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0868
STR=350
DEX=200
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9


on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000


[CHARDEF c_mustangrand]
NAME=Random Mustang
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass
ICON=i_pet_horse_brown_dk
DESCRIPTION=Mustang
SUBSECTION=Horses
CATEGORY=Animals
//TEVENTS=e_crash_fix


on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
DORAND 12
COLOR=07d4 // ye$il
COLOR=0846 // kirmizi
COLOR=084a // mavi
COLOR=06af // sari
COLOR=04dc // mor
COLOR=0840 // kahve
COLOR=0455 // siyah
COLOR=0901 // gri
COLOR=04c3 // pembe
COLOR=05e3 // cikolata
COLOR=051b // sky
COLOR=08ad // skygray
ENDDO

STR=400
DEX=550
INT={50 60}


PARRYING={45.0 55.0}
MAGICRESISTANCE={25.0 30.0}
TACTICS={29.0 44.0}
WRESTLING={29.0 44.0}
TAMING=85.0
ANIMALLORE=85.0

KARMA=1000
FAME=1000

[CHARDEF c_lightmustang]
DEFNAME=c_lightmustang
NAME=The Light Mustang
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0867
STR=470
DEX=370
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9


on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_cry]
DEFNAME=c_cry
NAME=The Cry Mustang
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=4000
STR={850 1000}
DEX={500 750}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_fear]
DEFNAME=c_fear
NAME=The Fear Mustang
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_dk
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0989
STR={850 1000}
DEX={500 750}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[CHARDEF c_angels]
DEFNAME=c_angels
NAME=Angel Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk

DAM=3,4
ARMOR=33
RESOURCES=15 i_ribs_raw,10 i_hide,

//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass

DESIRES=e_horses,c_man,c_woman
//TEVENTS=e_crash_fix
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New

on=@click
If (<memoryfindtype(memory_ipet)>)
message @64,,1 [Sahibi: <memoryfindtype(memory_ipet).link.name>]
endif

if (strmatch('<strsub 0 4 <name>>','bank'))
name BUGCU
return 1
endif

On=@Timer
cont.binek <link.uid>

ON=@Create
COLOR=0484
STR={600 750}
DEX={370 700}
INT={9 23}

PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=99.9
ANIMALLORE=99.9

on=@gethit
if (<hits> < 20)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif

NPC=brain_animal

FAME=0
KARMA={1000 2000}

KARMA=1000
FAME=1000

[eof]

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