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İçerde : 1 misafir, 0 üye : ---
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[function f_dal]
forchars 15
if (<baseid> == c_zombie)
???
Endif
endfor
// NPC AI settings
// NPC_AI_PATH 0x001 NPC pathfinding
// NPC_AI_FOOD 0x002 NPC food search (objects + grass)
// NPC_AI_EXTRA 0x004 NPC magics, etc
// NPC_AI_ALWAYSINT 0x008 Always be as smart as possible with pathfinding
// NPC_AI_INTFOOD 0x010 NPC food search (more intelligent and trusworthy)
// NPC_AI_COMBAT 0x040 Look for friends in combat
// NPC_AI_VEND_TIME 0x080 vendors closing their shops at nighttime
// NPC_AI_LOOTING 0x0100 loot corpses an the way
// NPC_AI_MOVEOBSTACLES 0x0200 if moveable items block my way, try to move them
//NPCAI=0
[function dtest]
forchars 15
if (<baseid> == c_zombie)
attack <src>
endif
endfor
[function f_dal]
forchars 15
if (<baseid> == c_zombie)
src.attack <uid>
src.igoto <p.x>, <p.y>, <p.z>
return 1
endif
endfor
[function igoto]
local.x <argv[0]>
local.y <argv[1]>
local.z <argv[2]>
for 19
sendpacket 038 w(<dlocal.x>) w(<dlocal.y>) w(<dlocal.z>)
endfor
Mac-Fusion :
Kod:[function f_dal]
forchars 15
if (<baseid> == c_zombie)
src.attack <uid>
src.igoto <p.x>, <p.y>, <p.z>
return 1
endif
endfor
[function igoto]
local.x <argv[0]>
local.y <argv[1]>
local.z <argv[2]>
for 19
sendpacket 038 w(<dlocal.x>) w(<dlocal.y>) w(<dlocal.z>)
endfor
Yanına gider de saldırır mı bilmiyorum. Attack writable ise saldırır, değilse memoryler ile bişeyler yapılabilir.
Umarım işini görür.
Mac-Fusion :
Kod:[function f_dal]
forchars 15
if (<baseid> == c_zombie)
src.attack <uid>
src.igoto <p.x>, <p.y>, <p.z>
return 1
endif
endfor
[function igoto]
local.x <argv[0]>
local.y <argv[1]>
local.z <argv[2]>
for 19
sendpacket 038 w(<dlocal.x>) w(<dlocal.y>) w(<dlocal.z>)
endfor
Yanına gider de saldırır mı bilmiyorum. Attack writable ise saldırır, değilse memoryler ile bişeyler yapılabilir.
Umarım işini görür.
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