using System;
using Server.Targeting;
using Server.Network;
namespace Server.Spells.Fourth
{
public class LightningSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Lightning", "Por Ort Grav",
239,
9021,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
public override SpellCircle Circle { get { return SpellCircle.Fourth; } }
public LightningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return false; } }
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
double damage;
if ( Core.AOS )
{
damage = GetNewAosDamage( 23, 1, 4, m );
}
else
{
damage = Utility.Random( 12, 9 );
if ( CheckResisted( m ) )
{
damage *= 0.75;
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar( m );
}
m.BoltEffect( 0 );
SpellHelper.Damage( this, m, damage, 0, 0, 0, 0, 100 );
}
FinishSequence();
}
private class InternalTarget : Target
{
private LightningSpell m_Owner;
public InternalTarget( LightningSpell owner ) : base( Core.ML ? 10 : 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}