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using System;
using System.Collections.Generic;
using System.IO;
using Server.Spells.Bushido;
using Server.Spells.Chivalry;
using Server.Items;
using Server.Spells.Necromancy;
using Server.Spells.Ninjitsu;

namespace Server.Spells
{
public class SpellRegistry
{
private static Type[] m_Types = new Type[700];
private static int m_Count;

public static Type[] Types
{
get
{
m_Count = -1;
return m_Types;
}
}

//What IS this used for anyways.
public static int Count
{
get
{
if ( m_Count == -1 )
{
m_Count = 0;

for ( int i = 0; i < m_Types.Length; ++i )
if ( m_Types[i] != null )
++m_Count;
}

return m_Count;
}
}

private static Dictionary<Type, Int32> m_IDsFromTypes = new Dictionary<Type, Int32>( m_Types.Length );

private static Dictionary<Int32, SpecialMove> m_SpecialMoves = new Dictionary<Int32, SpecialMove>();
public static Dictionary<Int32, SpecialMove> SpecialMoves { get { return m_SpecialMoves; } }

public static int GetRegistryNumber( ISpell s )
{
return GetRegistryNumber( s.GetType() );
}

public static int GetRegistryNumber( SpecialMove s )
{
return GetRegistryNumber( s.GetType() );
}

public static int GetRegistryNumber( Type type )
{
if( m_IDsFromTypes.ContainsKey( type ) )
return m_IDsFromTypes[type];

return -1;
}

public static void Register( int spellID, Type type )
{
if ( spellID < 0 || spellID >= m_Types.Length )
return;

if ( m_Types[spellID] == null )
++m_Count;

m_Types[spellID] = type;

if( !m_IDsFromTypes.ContainsKey( type ) )
m_IDsFromTypes.Add( type, spellID );

if( type.IsSubclassOf( typeof( SpecialMove ) ) )
{
SpecialMove spm = null;

try
{
spm = Activator.CreateInstance( type ) as SpecialMove;
}
catch
{
}

if( spm != null )
m_SpecialMoves.Add( spellID, spm );
}
}

public static SpecialMove GetSpecialMove( int spellID )
{
if ( spellID < 0 || spellID >= m_Types.Length )
return null;

Type t = m_Types[spellID];

if ( t == null || !t.IsSubclassOf( typeof( SpecialMove ) ) || !m_SpecialMoves.ContainsKey( spellID ) )
return null;

return m_SpecialMoves[spellID];
}

private static object[] m_Params = new object[2];

public static Spell NewSpell( int spellID, Mobile caster, Item scroll )
{
if ( spellID < 0 || spellID >= m_Types.Length )
return null;

Type t = m_Types[spellID];

if( t != null && !t.IsSubclassOf( typeof( SpecialMove ) ) )
{
m_Params[0] = caster;
m_Params[1] = scroll;

try
{
return (Spell)Activator.CreateInstance( t, m_Params );
}
catch
{
}
}

return null;
}

private static string[] m_CircleNames = new string[]
{
"First",
"Second",
"Third",
"Fourth",
"Fifth",
"Sixth",
"Seventh",
"Eighth",
"Necromancy",
"Chivalry",
"Bushido",
"Ninjitsu",
"Spellweaving"
};

public static Spell NewSpell( string name, Mobile caster, Item scroll )
{
for ( int i = 0; i < m_CircleNames.Length; ++i )
{
Type t = ScriptCompiler.FindTypeByFullName( String.Format( "Server.Spells.{0}.{1}", m_CircleNames[i], name ) );

if ( t != null && !t.IsSubclassOf( typeof( SpecialMove ) ) )
{
m_Params[0] = caster;
m_Params[1] = scroll;

try
{
return (Spell)Activator.CreateInstance( t, m_Params );
}
catch
{
}
}
}

return null;
}
}
}

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