Kod: //////////////////////////
// ---Wipau--- //
//////////////////////////
using System;
using Server;
namespace Server.Items
{
public class WarriorOfBracelet : GoldBracelet
{
public override int ArtifactRarity{ get{ return 66; } }
[Constructable]
public WarriorOfBracelet()
{
Hue = 37;
Name = "Warrior Of Bracelet";
Attributes.AttackChance = 40;
Attributes.DefendChance = 10;
Attributes.WeaponDamage = 30;
Attributes.BonusDex = 15;
Attributes.BonusStr = 5;
Attributes.ReflectPhysical = 30;
Attributes.EnhancePotions = 30;
//Attributes.CastSpeed = 2;
//Attributes.CastRecovery = 4;
Attributes.RegenStam = 30;
//Attributes.RegenMana = 0;
Attributes.RegenHits = 5;
}
public WarriorOfBracelet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
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